Hi david. Ye if you new at this i understand its unfamiliar. Its a diferent type of shading. Al our engines in school use it becouse our teachers think it will be the next generation of lightning techniqes. The point of it is that you only use this 4 maps + Ambient if u like, The techniqe is cales physical based lightning…
I think you posted your submission twice. So you wanted a brutal critique, well here goes. "Don't be so hard on yourself!" In fact I think your submission is pretty good. Let me elaborate. Presentation/Background/lighting I wouldn't say your presentation is bad. It tells me everything I need to know. If you're hoping to…
Those table lamps are like, glowing orbs. They are so bright and yet they do not even for a second give off the same intensity to the surrounding objects. Tone them down by 50% and at least let them give off light and not just be bight for brightsness sake. This popped out at me in the daylight scene, were you cannot even…
Jackalope: My AO is a very dark red right now. I'll play with it some and see if I can improve it. I do feel like the foreground is a little empty, so I'm going to add some more plants. Also my lighting right now is preview quality because it takes hours to build production lighting on this huge terrain, so i want to hold…
Even without editing the UVs you could push the texture quality a lot further I think. You could downscale the texture to 512 with nearest neighbor (sometimes called Point filtering), then add some more highlights and details. The materials you have right now could be a lot sharper and more representative. It's worth it to…
Shrike- Thanks for the feedback. The drop shadow that i used in photoshop is combination of 2 actually. But i can see what your saying about the fact that it might be a little harsh. I also see what your saying about the tires how they are coming across as to glossy, but its all because of the way the light is hitting…
Hi! I love Destiny 2, so im looking forward to seeing how cool you can make this. As far as critique goes, do you have a purref or something where you can have your references all put together? I would suggest not only looking at a bunch of destiny references but also real life references to help your cave feel grounded…
Virtuosic this dungeon and the work you are putting into it is awesome, however I have to say I liked your more gloomy natural lighting from page 1 better than this all sconces lit thing you've got going on right now. I know you are saying that the lighting is WIP but I wouldn't want you going down this path any further.…
I like it, there is a lot of promise coming from this scene. I think its great you're recreating an environment from BioShock. There is much to be learned from using such wonderful reference. Ok lets get down to what will sell this scene as BioShock box art. Table: - Its the center piece of the room yet is letting the…