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Re: [Portfolio] - Alex Engelmann, Environment Artist
Reply by
bunda4th
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Apr 2011
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3D Art Showcase & Critiques
Really good stuff there. As mention wireframes and texture flats are good to show and maybe a breakdown of a few props to show modular assets etc.
3 results
Re: Sculpting a ninja! i need help i am noob
Reply by
jksl
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Oct 2013
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3D Art Showcase & Critiques
Oh ok now i get it. the head was made in maya the other one was done in zbrush it's very different :( and i posted wireframe
2 results
Re: UDK highlighting along the triangled edges, and at weird angles.
Reply by
Quack!
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Apr 2013
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Unreal Engine
This is definitely a baking error. Can you show the low poly model with smoothing groups only, and a picture of your UV map wireframe?
Re: lcUberShader.cgfx - A Maya Viewport Shader for Fun and Learning
Reply by
funshark
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Mar 2010
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Technical Talk
You're fast ;) Everything is nice now ! The wireframe issue seems to be something related to Maya... I didn't reproduce this time. Good job!
3 results
Re: First Character Model: Looking for feedback
Reply by
revois
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Mar 2016
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3D Art Showcase & Critiques
Could you possibly share the wireframe? The model looks pretty good, but maybe a bit blocky. Nice work for a first character, though!
2 results
Re: University of Hertfordshire (BA & MA Games Art, 2D & 3D Animation & VFX, Comics & Concept Art)
Reply by
littleclaude
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Jan 2012
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Career & Education
And here is the wireframe, these students are level 2 and have been learning Maya for a little over a year:) should be great this time next year.
4 results
Re: My First Blaster
Reply by
XI47
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May 2013
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3D Art Showcase & Critiques
Wireframe as requested. Sorry if it's a bit bright, they render at the levels i set them but save out much brighter...don't know why.
2 results
Re: Sketchbook: Cody Rauh
Reply by
cody.rauh
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Sep 2014
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Digital Sketchbooks
Working my butt off at the moment. About to finish up this level. Thought I would share a fun little wireframe screenshot.
2 results
Re: M207 .307 Futuristic Pistol
Reply by
Mossbros
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Oct 2013
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3D Art Showcase & Critiques
Thanks man, I'll definitely take that on board. It's always confused me when I see peoples wireframes and the normals look amazing
Re: Road to Bastille
Reply by
3dmangini
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Nov 2011
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3D Art Showcase & Critiques
Thanks for the reply. I'll have wireframe and texture breakdowns ready soon. And that lightmap issue will be fixed as well, there are a few of them lurking in the scene.
2 results
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