hmm, that seems a bit odd, you could use it to make normal maps but it seems a bit overkill to me. I might do some experiments with it this weekend. once you get over the weird interface it isn't too hard to learn, took me about a day with the gnomon training dvd.
From the guy who brought us the 8 mile long Minecraft track. [ame] http://www.youtube.com/watch?v=qVqwIoI82GA[/ame] He explains how he did the slow moving shots and how he removed the interface here: http://nwn.blogs.com/nwn/2010/10/minecraft-machinima.html
in max 7: go to customize > customize user interface... the 7 key, by default is assigned to "poly counter" and will display your face count in your viewport at the top left. you can assign a key to "tri counter" for a more useful polycount display. left is "poly counter" right is "tri counter":
Maya is real easy to learn. It's very intuitive and has got great controls. It's the rest, meaning modeling and animation, that's the hard part. After a while, you'll probably be proficient in several packages anyway because once you know your job, you only have to learn how to do it with a different interface getting in…
My first attempt in using Unreal Engine.
This was a simple static scene I created almost a year ago based on a real-world Italian mansion. My objective was primarily to familiarize myself with the UE4 interface, material editor, lightmass settings, and post-processing parameters. This was also my first time using Substance…
Journal system is in for Old Town Throughout the level are pieces of paper that the main character collects thoughts on. Due to the minimalistic interface approach, this was originally avoided. After testing, this standardized method of storytelling was implemented to add an additional layer of storytelling. It also gives…
I don't think you can save the backface masking setting. A simple solution to this would be to bring the button out from the menu into your custom interface. Custom matcaps, brushes, and other things should automatically load on startup if you place them in the appropriate folder under the ZStartup directory, and not just…
Hello, CGnula Thank you for your tips. I guess Maya and 3DS MAX are similar but different. I used to use Maya. Yet, my instructor wants me to learn Max; So, I barely managed to understand the basic interface of Max for now. I will watch the tutorials that you introduced me. Thanks again.
Haha! Talk about crossed splines.....I mean wires. Customise>customise user interface>colours>geometry dropdown>selection>pick your colour. I don't know how you ended up with a dark grey spline on creation. default colour is white and has to be manually changed throug the process above. Weird.
Lets go to extremes here. Netflix wouldn't be all the complicated. AWS is a completely different scenario... Oh yeah. turn it into Facebook then......... Obviously if you want to focu on extreme crap, you can use anything to prove a point. We are only talking subscriptions and file delivery here, and using a desktop…