LAST CALL! Quick heads up for anyone interested in adding Amplify Shader Editor or any of our other products to their collection, the Unity Asset Store MADNESS SALE ends today! Now is the best time to get our packages at half price! MADNESS SALE - Amplify Products at 50% OFF
LAST CALL! Quick heads up for anyone interested in adding Amplify Shader Editor or any of our other products to their collection, the Unity Asset Store MADNESS SALE ends today! Now is the best time to get our packages at half price! MADNESS SALE - Amplify Products at 50% OFF
I just do env. but i assume same principles apply..... I do a med rez. From that i extract off geo to make my High then use med again to make my low from. If you dont get too crazy it should all line up.
Thanks for the reply Vahl. I guess I just gotta get off my ass and learn the shit. Messing about with the mud 09 trial atm but so far there is nothing there that I really use that isn't already in mud 1. Looking forward to seeing more renders of this. Inspirational work.
dont even bother with sli. TBH that card is way fast as it is. and by time you would want the extra performance offered by a second card, it would prob be cheaper to buy a new card in the first place. the i7 is hot i love mine, and the 6 gigs of ram is wonderful. and why get a 750 gig drive. I have 2 TB and i filled it up…
Oglu - I set the subdivision iterations to 3 in arnold and checked auto bump like the tutorial suggested Musahidan - The tutorial suggested a mid value of .5 from zbrush balanced with a -.5 in the scalar zero value. Not sure if thats the issue and I should be just extracting it at 0 mid value and then leaving the scalar…
LAST CALL! Quick heads up for anyone interested in adding Amplify Shader Editor, Amplify Impostors, or any of our other products to their collection, the Unity Asset Store CYBER WEEK MADNESS SALE ends today! Now is the best time to get our packages at half price! MADNESS SALE - Amplify Products at 50% OFF
LAST CALL! Quick heads up for anyone interested in adding Amplify Shader Editor, Amplify Impostors, or any of our other products to their collection, the Unity Asset Store CYBER WEEK MADNESS SALE ends today! Now is the best time to get our packages at half price! MADNESS SALE - Amplify Products at 50% OFF
heh, actually posted this in the Awesomeness thread the other day. Think it'll be a great way to get pieces done in Sculptris retopod fast for use in ZB/Mud. Does anyone here use 3DCoat these days know if you can see a subdivision preview or make the vert order zb/mud compatible like in topogun?