Pogo,it doesn't rain here, it sprinkles for extended periods. Go to Indiana if you want to know what rain is. Bad idea jeans? I buy whatever is on sale at Target. Thanks guys and Merry Christmas.
As a matter of fact, artefacts only appear in game engines with a tangent calculation improperly synced with the tool used to bake the maps with. So the question is : you bake in Xnormal, but what is your target platform/engine/renderer ?
There's no info about what games the levels are for, what polycount target, what texture res is being used etc... etc.... The one 'published' example says nothing about where it was published. Info would be nice.
yeah i know you can batch PSA, its psk I want to batch ie multiple morph targets. The commands are currently broken and I can't see them fixing it anytime soon.
target was around 9000 and I'm at 7125 so I'm pretty happy. The little cards are going to be feathers and the planes in the rings are going to be dreamcatchers just finished the UVing now going to do some simple zbrushing
Transmographier for Max is kind of similar to Reflection in Maya, live symmetry without changing the vertex count/order. Free for personal use, and only $20 for commercial use. Works well with morph targets/blend shapes.
its Easter? i wondered why all the dad's were in Target last night buying cheesy pre-filled baskets and grabbing whatever candy they could find. It was like valentines all over again
Yeah, her mouth has the inside modelled. I was going to play with maybe morph targets or a bone rig with her for some facial animation later on. Wanted to keep her face in a neutral pose for now.
Depends on the system specs and art style you're targeting, as well as how large it'll be on screen. In general though just pay attention to the silhouette. if triangles don't help with the silhouette or baking, then they're probably not necessary.
Thanks for your reply, coven. But i don't think this is a doable solution in case if i have (for example) a minimum of 50 morph targets each one with a proper wrinkle map assigned. Maybe there is another solution for this..