[ QUOTE ] Red Turnips! I planted mine last Sunday, 8 or 9 days ago. It cos 1,000 bells and sold for 16,000 [/ QUOTE ] Holy smokes!! How often did you water yours? I got worried and pulled it out after only 4-5 days to sell it back for 1,000. XP
It's a running gag from the old fox-body days. Gotta say I dig the new styling approaches the blue oval's taken in recent times. I'd still take a 'vette over a mustang any day (and any generation), but the 'stang has definitely held its own quite well over the years. :thumbup:
Hi, I want to create hair for a 3D character. I am using a IMM Hair Brush I did myself. The problem is when I click on an specific topology line, all curves appears but only the clicked one appears with a low polygon density. I want all the topology lines to have that low polygon density without going clicking one by one.
Hi everyone, its been a while since I have updated on the progress. Bascially did all the boring parts out (Retopo, uv, bake and hair cards) and now have started to texture the character and testing out the shaders. As a reminder, I am trying to imitate and come close to the Marvel Rivals artstyle and this is my progress…
Cheeky progress update! Did the low-poly and been cranking out the texturing so far with Painter and render in Marmoset. Constantly going back and forth to compare and tweak. Looking for any and all texturing feedback, to my eyes it doesn't quite feel cohesive but that might be because I've been staring at it for way too…
Stone of Jordan! I didn't get quite as crazy about the expansion, i played the shit out of it, but didn't go quite as far as with it as i did pre-expansion.
Awesome news, Sean, well done! What kind of work did you submit to them when you applied? Or did they give you some sort of proficiency test in addition to a portfolio submission? Quite curious, as I've been eyeing serious software companies as a potential day job when I get to the States.
cool :) dig the sculpt man. Was thinking he might be a little on the clean side (even some slightly gnarly-er skin texture could be cool) but still looks great... i really dig your clean, fancy looking renders and textures you do, nice finish :) and how did you not land a job? :poly118:
It's a pretty good song but im not sure they will ever have it like they did back in the day . Kinda like Metallica after the black album they are still good but nothing like they were back in the day. Mellon Collie and the Infinite Sadness will still be the best but i'll defiantly buy there new stuff I have always been a…
This was the answer for me! I had the same problem as OP and have been trying to solve this for two days. I use Blender, so I had my mirror modifier BEFORE my triangulation modifier. This means that triangulation happens after mirroring, so the mesh is not the same on both sides but the UVs are, hence the weird…