It sounds a bit like the overabundance of tools at your disposal is getting in the way of you getting things done ... First off, just because some modelers do manage to improvise highpoly models on the fly using their toolset of choice (be it Subdiv, CAD, voxel sculpting or anything else really) doesn't mean that doing so…
Yess! My man! I’m an environment artist with a background in organics. There are not many problems left that I would not myself try to script around, but the biggest choke point for me has been retopologizing and adding UV seams to lowpoly organic models. I'll use these rocks as an example: When I do a highpoly to lowpoly…
Project 4: Final Whew! That's one more semester in the books. The assignment for this one was another environment diorama but using foliage and trim sheets. I got to sculpt another dragon, so I'm happy. My assignment was a bit smaller than most of my classmates, as I am an animation senior and my professor wanted me to…
Heightblend is one way to go for this type of effect, also it will depend on requirement too like sculpting unique wall sections with high low poly bake and using tileables
Hey guys, this is my first post here. I´m reading the forum for quite a while and thougt it`s time to post something by myself now. I`m currently working on a Turtle model I Started this week. At first I only wanted to create a still Image out of it. But now I thought I will integrate it in a little animation with motion…
For our next assignment in class we are producing a character model ready to be rigged either for a game or an animation. I have yet to venture outside human form inside of zBrush and thought this would be a good opportunity to gain some experience on something a little different. With this in mind, I searched through some…
Right on guys, tried to take suggestions into account and resculpted parts of that boot. It's still different from the concept - I sortof went for the riveted, new batmobile look with sharp tank triangles. Also added the generic (not sculpted!) giro I want to reuse all over the place. This actually proved to be very…
Hey, Im looking for someone who is capable of doing organic forms such as rock sculptures with detail (like face etc). I can pay 80$ for that, so if you re interested shoot me an PM and samples of your work. Im not a student myself so if you want to make some pocket money on the side, feel free to contact me. You will be…
hard surface. rn i use zbrush and its decimation master. its lovely. are normal maps recommended for vr games? ive read to only use parallax for details bigger than 5mm. normal maps only for details who are 5mm wide at most, cause in vr u can easily detect normal maps and u get artefacts with normal maps. what is the…