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Re: Proxy creation for Trees
Reply by
PogoP
·
Aug 2013
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Technical Talk
Put up your solution! People may read this in the future :)
Re: Texture Creation Advice
Reply by
Raptor_Arts
·
Jun 2014
·
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3D Art Showcase & Critiques
Thanks for the heads up, I'll put stuff like this there in future!
Re: USA Default Problem and Game Industry?
Reply by
MainManiac
·
Jul 2011
·
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General Discussion
Because here the military (deployed or not) is a well rounded choice for the future.
5 results
Re: DFAO Specular Occlusion - Alireza's Art Blog
Reply by
Ubuska
·
Apr 2017
·
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3D Art Showcase & Critiques
Thanks for your tips! Saved some tips for future use.
Re: So long Polycount. I leave you with thanks and the longest thread in PC history
Reply by
Skamberin
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Apr 2011
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General Discussion
So long and good luck with all your future endeavours :)
Re: The Pushing Points Topology Workbook
Reply by
WilliamVaughan
·
Apr 2018
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Technical Talk
There is endless content for future volumes... just need... more time :)
Re: metro last light
Reply by
Arod529
·
Jun 2013
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3D Art Showcase & Critiques
Awesome work man. Looking forward to playing the game in the future.
Re: Tutorial: Basic Lighting Methods in Marmoset Toolbag
Reply by
maximumsproductions
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Feb 2013
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General Discussion
Sweet, EQ :) , can't wait to watch this and part 2 in the future.
2 results
Re: MINECRAFT
Reply by
flaagan
·
Nov 2010
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General Discussion
http://kotaku.com/5678720/this-is-good-news-for-the-future-graphics-of-minecraft
10 results
Re: HD video ""substance designer simple texturing step by step"
Reply by
xtrm3d
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Aug 2014
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Adobe Substance
you are all very welcome.. might have more in the future :-)
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