Some really nice effects here. A few points about the bouncing betty: The pieces don't fly out like you'd expect considering the force of the explosion. Their flight describes a gentle arc instead of the almost horizontal outward movement you'd expect, especially since you have trails in there. Not 100% sure if the trails…
Here's the thing, I disagree with Anuxi's split entirely, not for your reasons either. The main question one has to ask is what is someone worth? With the Autograph chests last year and myself getting self mades of each and every one, I can track that data and I will say it's quite interesting. Now, to keep things…
I just about gave up attempting to read through it at the exact same sentence, but powered on just to confirm how ridiculous the article was. Infuriating to read something like this, to be completely honest. I can see the points attempting to be made but at the end of the day, the games we make sometimes make a LOT of…
In UDK ? You can't. You will alawyas get some sort of artifacts, perfomance issues or so on. Because of poor real-time lighting implementation. And it is disadvantage because I have to rebuild them each time I change something. And I like change something a lot. I disagree. Entirely. In UDK you will end up with ToD…
Yes-ish. The stainless steel trim looks like stainless, but the paint is too flat. The paint looks like its been aged quite a bit, but the stainless is almost chrome, which would indicate its brand new. The two need to match each other in terms of weathering. Unless its thick mud, I wouldn't bother adding anything to the…
Thanks. I was thinking that about the LODs as well. The major difference between the LOD_0 and 1 is that balls on the end are round in the LOD_0. I figured, if there is a problem with the total polygons, I'd use LOD_1 instead. That's also a major reason I don't have jingle bells instead of balls. They take more polygons to…
1. First of all we nedd a low poly of our bullet. 2. Convert our bullet into an Insert Mesh. 3. Now we create the bullet belt using Curve. 4. We need to split all the bullets into different subtools. 5. Choose ONLY ONE bullet. Detail it. Define hard surface edges if you want and polypaint it. 6. Unwrap that bullet UVs in…
A dark phantom has invaded this thread... Finished last night after getting everything I could in play through 1, about 70 hrs. Ng+... Got the lord vessel in about 3 hrs and am working towards 4kings for dark wraith cov! Made sure to have phantoms invade this time, have been playing as a human for the most part. Pvp and mp…
Bibendum - These things may seem random to you, but given a) the location b) the locations use and c) the plotline of the game, it makes more sense. The chair being missing is actually my fault as I forgot to add it to the scene (it was fallen over), but the rest, well, this is set 100+ years in the future when everything…
I'm turning the cheek even if he did steal my line... ____________________ <- This is the line where the drama stops. If it spills over this line I say good day to this thread, tut tut GOOD DAY! heh. Now lets try and keep the train on track where ninjas delicately put it. This means no more recapping and quoting the…