Hey thanks for the input. I have gotten comments about the colors from my friends. Im not that big of a fan with the colors, but yeah, I'm trying to keep to the concept. Did you come across my post in the "What are you working on 2016" by any chance? Because I was just asking for help with the hair so thank you. If you…
Hey all, Sorry to semi-hijackl your thread Cody! I've got the exact same question, I too recently graduated from university and am looking to sink my teeth into some more models to rig up to use in my portfolio. As Cody mentioned full credit would be given to the authors models. If it helps here is some links to my…
not the 416 we see everyday, but still cool. if its for 1st person view I personally could like more geometries. one thing tho, the inclining surface on the left side(with no ejection port, where on a regular m4 its a tubular form)of the upper receiver seems a bit off. But maybe it could be the viewing angle. its just to…
Well I was able to obtain an edu licence for a 3ds Max copy (2016) via ADSK and I'm currently studying (off and on) for the next 18mths a CG unrelated course of study relevant to my bill paying job at the moment so as far as I know the criteria is for the user to be an enrolled student, that's about it! Plus likewise as…
I think it needs a bit more color. The models are great but I feel like you need more color. It feels a little of cold, it reminds me of the first level of Marathon. Most of the greatest scifi environments that I can think of use multiple colors to compliment the main color. Killzone 3 had some beautiful sci-fi corridor…
Some in depth details here http://on-demand.gputechconf.com/gtc/2016/presentation/s6138-christoph-kubisch-pierre-boudier-gpu-driven-rendering.pdf although I also recommend the "renderhell" article by Simon. In general the most important advice is to make use of the engine's profiling tools. For a few years GPUs are quite…
Like already mentioned, hiding/unhiding would probably be easiest, but there have been a couple times where I have just nudged an area apart so that it can be worked on easily, and then you can nudge it back after. You can use morph targets in zbrush, or blendshapes in maya as well to get back to where you started more…
as for the rearview mirrors.. no, tanks are not high-tech. they're relics from the 80s. as an example, the LRF on a "state of the art" main battle tank is 1.06 microns. a DVD player laser is about 0.6 microns. so basically, your 30$ mass-produced DVD player is more hi-tech than a 6 billion $ tank. tank interiors are…
http://www.overclockers.co.uk/showproduct.php?prodid=CA-026-OC ^ I brought it a while ago thinking that my previous 350watt PSU was faulty - at the time my DVD Drive was refusing to burn things and if a DVD was in the drive it wouldnt spin up properly, however it appears to be my dvd drive that was fucked then. I've not…
The first thing I notice is that the barrel isn't inline with the chamber. I think your barrel is too high. The 416 has a larger, top rail that would bring the barrel down further than you have it. The chamber area should not be rounded at all. Its flat and slopes to the centerline of the gun. There is a recess where the…