@SergeyA : Hi ! So currently in Wow we are still mostly using diffuse maps. We are trying the past expansions to add more maps more often like emissive maps and "specular" maps ( which is actually more a B/W mask for an environment map). So my sculpts are principally made for diffuse textures but I'm actually using normal…
just my personal ("noob") opinion, but dDo doesn't have to be used a automation tool. It can actually be perfectly used as a PS ui replacement (wich it does amazing) combined with a fast/good previwer. With the custom detail layers (add empty layer, and paint in the mask with brushes, b/w photosource in a layer and add as…
About 1½ hours. Pretty much my first attempt ever to do hair alpha. This probably doesn't suit that well for the type of hair the uncharted girl has The head model and textures was the free head scan from Infinite Realities. I didn't really do any research on how people usually do this type of hair. I created a polygon…
Thanks for the compliments and help everyone, they're greatly appreciated! Here's the texture flats so far, I haven't gotten around to doing everything that's been suggested (much if not all of which is valid), just wanted to throw these up for people to look at. *The dingo ate the textures* w/facial highlighting: (too…