I feel like it was a child Pirate wearing the boots but for now Young Link is the closest thing to what I am thinking of. Not sure what the problem is when you say that the bottom of the boot is flat, last time I checked my shoes and boots were flat. Unless you mean like the tiny lip there is between the heel and the foot?…
Here are the promissed pictures. At first I made the hammer's hanndle but then decided to make just the simple qooden stake with the ribbon as it saved some space on the texture maps. This is how it looks like now: I don't really know why my textures look like LEGO when the model is in game. The look flat despite the…
Looking alright so far, I would probably make a screen space particle effect for the rain though, the rain shadier plane built in is very... console limited... Another thing to point out also is that terrain is flat unless eroded, make sure you understand why you have elevation and not just have a bumpy mess. Terrain…
good work overall. your edge widths are fairly consistent and plastics have wider edges than the metals. i'm also a big fan of the early MP5 design that you chose, so that helps. a couple small notes: the pin on the front of the foregrip is too small according to reference. pistol grip seems kinda flat and not wide enough.…
Just to check, when you say reset my Xforms, what are you refering to? I did a quick test with a beveled cube, and a default cube with chamfered edges. In the center area of each face there is a consistent tone of the background that I would expect. This isn't present in my original normal maps even for faces that are…
Once you start hitting areas in the south-east, the prices get ridiculous. I remember when I needed to move to Cambridge, we were shown some flats for £750+ a month with a living room you couldn't even swing a cat in.. If its possible and convenient for you, look at the option of commuting in from a cheaper area. I ended…
I think one of your biggest issue now is how dull the white painted wall and roof are compare to the reste. you have high detail on you ground, super flat white roof, i'm not even sure you uv them look like a flat white shader on eveything. in 3D, super clean rarely works has they fall short. The easier way to fix it for…
its not bad, but you have pretty flat texture at the moment. try make more depth, more shadows and highlights. especially the shiny metal parts, shouldnt be all white. look how sharp the highlights is on the metal parts. the whole texture is pretty dark, to make the metal hihglights pop. you might consider doing this…
You could've done a lot of optimization on the lowpoly without any visible difference. For example the cap of that cylindrical pillow doesn't need to have the button in the middle modeled and it could be almost perfectly flat with maybe one or two edgeloops. There are also a lot of other flat surfaces where you have…
Hey, looks good so far. I'd say that the terrain could use some variation, it seems a bit flat in some places. For example on that last image it seems as the terrain is completely flat there, some bumps would make it a little more realistic. Also some variation to the actual texture of the terrain would look nice too,…