Hi all, I'm a 3D Character artist from London currently seeking work with dedicated developers. I've worked with studios like Mind Candy and Future Games of London as well as a few other indie developers. I try to be diverse with my work and show various styles, from cartoon to realistic :) I usually offer indie-friendly…
Hi All We are a gamebased/eLlearning/serious games company. We are currently seeking character artists and animators for a project which is starting just now. There will be 3 characters in a cartoon/stylized render style with around 1 minute of animation (mostly gestures and looping animations) It would be preferable for…
Our team has a video game close to being ready to demo on Kick Starter. We are in need of a User Interface designer/artist to help finish it up! Below is a summary of what we are looking for: * Create a themed User Interface to match the game's style. -Subject: User Interface for a Kick Starter Demo Game. -Theme:…
Good job so far. I think the main thing to consider with this right now is the large shapes. The criteria earlier about it being boxy I think was a lot about the sharpness of those corners. If you look at this way zoomed out it looks almost low poly in those corners. I'd soften those way up and go for a soft wood and metal…
Animating combat with acrobatics is always challenging, I'd say. It is quite hard to show correct physics in characters' movements, especially if they jump and fly around in impossible manner, but you still need to sell it in believable ways. Add punches and sword hits. You got to have good sense of timing in order to make…
I've never seen this character but from your ref I can give you some pointers : - proportions of the head don't match the ref at all. It should be rounder and the cheeks shouldn't be so defined (it looks like he's starving!). I think you should take example on how Hazardous did Hatsune Miku…
Hi guys, thanks for feedback! @ivanzu, Nistrum, Alex: Red dot stuff needs to be way bigger. Will do that. Are there any other scale issues? I want to move magazine deepter into the body. The text will be removed, adding it later on 2D texture will make better effect. Actually it should be sunken. I've heavly modified the…
Looks great! Loved the waterfalls. :) Some sugestions: -The waterfalls are very nice, but there are a few that when it is seen from the aerial view looks too low res. Maybe some extra geometry there would fix it. But if this is not seen ingame, forget it. ;) -the attack trail looks broken (not soft and rounded). Did you…
ideas: a car. a fire hydrant that expresses an emotion. a simple particle effect in the 3d app of their choice. [a firework explosion] a doctor suess inspired machine. a 3d representation of a proverb, like time flies you'd do a clock with wings. a plate of food. [try to model broccolli, i dare ya] a space ninja…
Hi, My Name Is Karim Ahmed I am A 3D Character Rigger With 8 Years Experience in Character Rigs With All of Its Types (Humanoid - Cartoon - Machines - Hybrid - Cars -Animals) I am Looking For Part Time, Full Time or Freelance Work Online If it Suits You I can use any 3D software and also I am a specialist in 3DsMAX, MAYA,…