* Deus Ex * Planescape: Torment * Deus Ex: Human Revolution * Dishonored * The Witcher 2: Assassins of Kings * S.T.A.L.K.E.R: Shadow of Chernobyl * The Witcher * Bastion * Vampire - The Masquerade: Bloodlines * Dragon Age: Origins not exactly 'older' games or cRPG's exclusively... but they're what I know. Looking forward…
When Max crashes and it says; "attempting to save a copy of the scene, this file maybe corrupt". Then send off a hate mail "bug-report" to Autodesk. Then you open the file it attempted to save and everything looks ok so you press on. Guess what its royally messed up on the back end. You're better off going to a previous…
Ditch the flying verion all together, the space helmit, the rocks at the bottom. There is far greater potential with a little slimeball rubick courier. I almost want to see this character just inflate and float around. Although getting the twitchy animations could be problematic on that design, possible, just problematic.…
Fixed lots of things on the shape and normal map (still have quite a few things to fix) Having a lot of fun with this one :D ! Also, this is base on the Witcher book series description on Elfs. While I do love the interpretation used on Witcher 3, giving them large apples in order to better differentiate them from humans,…
Switcher does work with the latest 3d max. I duno how comfortable your MMB (middle mouse button) is but if you're gonna do it the max-way I suggest binding the MMB to some other mouse button. My finger hurts after a few hours of MMBing in 3d max AND I'm using switcher (which means less MMBing than regular max). Mouse…
Reallusion's 3D Character Design Contest 2016. All the textures were painted by hand, except the ones for the skin, for those i used reference real photographies hello, my character is inspired by the world of The Witcher, but with sexy touches, hope you like it, greetings. https://www.youtube.com/watch?v=BSwZz0RvsOM Wip.…
I think to get closer to the Witcher lighting reference try turning the directional light's intensity down to half of where you have it, increase the sky light intensity 2-3 times where it's at now, increase the saturation of the light color on both, and if you're doing baked lighting increase the indirect intensity on…
Nick, ha (twitch twitch) its getting easier to resist... (twitch) just remember the steps... Anime, yep, happens all the time where I work too. I also think its easier to take in the whole existence of the character in a single shot. Props are bits and pieces of the whole env, it's like pimping off a foot or a thigh just…
I have a hard time playing Skyrim because of how awful the animations are, everyone walks around like stiff robots, and there's never any flavor animations. There's a guy you track down that was hiding in some underground town, his voice actor sounds afraid for his life and scared, but the second you see him he's as stiff…