Hello everyone!! This week I’ve been working on some short animations to give the impression that the piano plays by itself, like a player piano. To do this, I’ve created a simple rig. I’ve also been working on an initial render and lighting pass. As well as an initial pass on the cinematics. https://youtu.be/gNxRsjFjIcY…
ThisisVictoriaZ I kept the medical piece in mostly to show that I’ve actually worked on shipped projects, since they’re pretty hard to find or play otherwise. Do you think taking it out would make the portfolio weaker? About the environment, I totally get what you’re saying. Those are older projects and back then I didn’t…
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Panda is developer of games for kids. We are a team of international artists,
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I'm having the same issue (though not as drastic!). It seems as if some things are set on the game side that do not appear when you preview or even play in the editor window. (but do when I play in a stand alone window). When you are working on your scene, do you have anything disabled? (Eye adaptive, etc) I found enabling…
Interesting debate. Firstly, I used to work in Game, where we would have kids come up to the counter to buy 18 rated games and when we refused, their parents came up and tried to buy the game for them! Also it's easy to say 'blame the parents', but what do you do if your kid goes to a friends house where they are able to…
Cheers everyone, I've finished my CLAW that was heavily inspired by both todays and future machinery. Any critique is more than welcome. Have a great day!
Little progress update. I took a few days off from the project to avoid burnout, but I am back to working on it in my free time again. Most of the front doors is done with the exception being the folding arms that are attached to the top and bottom of each door. I also started laying out the interior though there isn't…
I'd be inclined to agree, but I think the OP is a student which implies they're young and probably of impressionable age so I suspect it's herd mentality opinion. @cturbo Cyberpunk's graphics, even if it released today, are objectively good among it's peers and there's a reason it's still used as a gaming benchmark 5…
Team name: RedCell Studio. Project name: Clan Arena Brief description: Clan Arena is a first person shooter game that is constructed with the C4 engine. Target aim: Freeware at this time but we could still chance this. Compensation: satisfaction of creating the game. Future funding and portfolio filling Technology:…