honestly, guitar hero is closer to playing a guitar than not playing a guitar. I hear all these aging rock stars lamenting that kids won't learn guitar because they spend all their time playing guitar hero. I think getting used to strumming with one hand while you put your other hand in odd positions all while not looking…
Woah this is looking rad, I like the slenderness of the concept more, and the way her belt quilt thing hangs a tad lower and baggy, feels a little more gangster! I'm struggling to do hard surface in zbrush myself, but you seem to have a good handle on it. The pauldrons are coming out really tight. Nice work, looking…
Hello, as the title suggests, i am pretty new to 3d modeling (its been 10 days precisely since i got my hands on it) and in the last 24 hours i worked on a character model which i think is now complete (the modeling part anyways) so i want you guys to tell me what you think of it and what can i do to make the next one…
TIGER BARB early concept art pre sihouette study Anvil Hill AHC-242 Tiger Barb and variants The Tiger Barb chassis, chassis ID# AHC-242 is one of the more interesting vehicle concepts thought up by Anvil Hills engineers. Developed to mobilize their 120mm AHMGG (Anvil Hill Massive Gatling Gun). This craft can be tough to…
Hey Polycount! I’m available for *paid* freelance work as a concept artist/illustrator and wanted to put myself out there. I’ve been freelancing for over 4 years and have worked on projects ranging from games to comics and websites. My focus areas are: * Creature design (I love bringing weird and unique creatures to life)…
Hi Frank, first of all, thank you so much for taking the time to write this in-depth feedback. I’m really grateful that you did that. The branches on the sword really don’t look like the ones on the shield, i definitely need to go back and redo a lot of stuff. i’ve already made some changes, ditched parts that I felt that…
nyx702 - Thanks man :D , ya the hands definately needed love i worked on them alot in this update. Also the crease in the shoulder was meant to be the crease where the pec meets the shoulder but ya i made that way to sharp so i smoothed a bit but definately have to fix that area. stevston89 - Thanks for the reference :)…
I've been playing around with blender for about 2 years now but never realy did anything seriously, just trying out tools and playing around with it. Over the past few weeks ive become more and more intrested to create solid character sculpts. Ive done a few before but never finished one since ive alway run into techincal…
Here is a hand painted shield I have been working on for the past few days. I'm trying to get it to high or professional market quality for sale. I don't really have any directions other than it is a hand painted shield, so not sure what it's scale is, a buckler or tower shield. Anyway, Here are some of the dev images of…
When you're working on improving your materials, make sure to heavily study material references. Using a gun as an example, this doesn't necessarily just mean finding good gun ref photos. It also means find material references for each separate material you are using. So, you're looking for ref photos of hand-worn wood for…