I guess there were about 15 people camped outside of my wife's Hollywood Video store, waiting for the Game Crazy attachment store to open. We were there a couple hours before opening so she could get things ready before we went to go see Casino Royale. The funny thing was that her store wasn't even getting any on opening…
You're using may types of trees and your green color palette seems to be very wide (when looking to grass/bush vs tree). Grass and stones makes a path full of chaos - it's so obvious path that only a dumb won't follow it. That's bad of course. Look on a natural path: http://localhs.com/images/natural_briges_path_lg.jpg…
The entire alien Covenant spaceship had barely any hand painted things on it. I setuped the mari archive allowing texturing it without any brush strokes. The only ones we did was to apply all the stickers and some specific dirt / stains on certain modules at the end of production. Most of the movie it's bare mari…
The three map Valve approach lets you use coloured lights. Each texture stores the colour of the radiosity lighting as if the normal was in one of the three basis directions. Each image here is storing the strength and colour of lighting from a given direction. That version that Insomniac have used looks like it's for a…
We used to have a thread like this in 2005-2006 which i contributed to, maybe 5 recipe's. Here's a new one: Parsi lamb stew Serves 4 2 1/2 pounds lamb stew (cut in 1 1/4 inch pieces ...Lamb shank)......Previously cooked, cooled And the fat removed ...Recipe for preparing the lamb for weight loss follows this recipe 1 lb…
Alright, my set didn't really get so far - now I'd like to know what's wrong with it. What were my mistakes? I have a few specific questions, but it would be great to get some feedback at all. Just bring on the truth - I don't want you to be nice, I want to learn! Concept Bad hero pick? Does the set look too much like 6…
I have already answered EQs post. Again - their objects are stored in sparse octrees, which is a type of compression compared to standard voxels. This way they can store the equivalent of, say, a 2048x2048x2048 voxel object at a fraction of the memory cost. They only store the surface points, so their objects are probably…
THANK YOU!!!!... And if you'd like to sell/share your motions, please consider the iClone "Content Store" or "City Marketplace" which seems to convert nearly all motions so they can work automatically in their Crazytalk 2D Software as well (and can be exported to any other software through 3DXchange)...? It *seems* easy…
Thank you for your advices. I test rendered it with basic texture and it looks good. I'm creating a set of these stone lanterns and I'll keep in mind even density. I've got one more basic question about edges. In past I ran into problems while baking onto low poly with steep edges and I started to bevel them but I am not…
I got burned out on my work a while back and want to return to finishing this UE5 environment project. That said I am having trouble with the wings on this sculpt, in particular getting everything to line up realistically as an outstretched wing should. Also, the sculpt is supposed to be rock as if a person was turned to…