- The front edges of the Balistas Main Body have to be highlightedinstead of black. - Add more color variation to the wood - Add more color variation to the metal, it's really flat at the moment I would take a look at the present wow models (or the upcomming ones from WoD (good side for it: mmo-champion.com) and see where…
I have a similar problem, but it usually distorts and deletes massive parts of my mesh, and I can only get around it by redoing and manually undoing. Occasionally it will just take a few verts and push them extremely far away from the pivot to the point where trying to rotate or focus the viewport on them it sends my…
I understand, and I apologize that you're forced to use another toolset than the one you anticipated. Unfortunately that may be the reality going forward as it appears we're dropping support for the Suite. Too many changes have been made in Photoshop for it to function correctly anymore with the latest release. I know…
2012 release? Not likely. My prediction of Blizzard's upcoming releases would be some like this: * mid 2011 starcraft2: heart of the swarm * mid 2012 starcraft 2: protoss campaign * mid 2012- early 2013 mmo announce (I believe they said that they would announce the mmo 2012 at the blizzcon that just ended) * Late 2012-…
What's your base color value here? The phone body and cable both look super dark which is making it hard to get much of a lighting read on those parts. You really shouldn't go 30-50 sRGB. If you look at this chart, you can see the only thing that's super dark is pure coal:…
You simply need to setup your working gamma right first. In 3ds Max 2014 there is no gamma input/output spinners, so you need to correct it when you save image or change it in config files. I'm using SolidRocks for Vray and its has almost fully automated process of gamma correction of pre-renders and renders for post…
Looking good man. If you don't know of the tools, Check out dot ring and dot loop. I saw on a lot of your cylinders you loop and then deselect. Bit quicker to use the graphite modeling tools. Unless they got rid of them in 2014. Which would be a bummer. All in all it's really interesting to see how you go about the…
Maybe you could try make his face more edgy. When i look at gorrillaz their faces they are quite planar. The facial shape seems to be quite flat with quite a putruding jaw line. try Less shape on the nose, could be more of a box shape? Looking good so far though.…
I think it's down to how the software was originally distributed. Obviously Autodesk didn't create 3DS or Maya, they just bought the companies that did and rebranded them. Maya was always available for Mac, so dropping Mac support would've been silly, and 3DS has never supported Mac, so they haven't added it. I think it'll…
If it's anything like the Tegra X1, it's the full Nvidia desktop grade architecture. The K1 came out in 2014 and had the GFLOP (~350) performance of the PS3/360. The X1 came out in 2015 and was 1024 GFLOPS, to the PS4's 1800 and X1's 1300. I wouldn't be surprised if the Switch was able to put out GFLOPS 1300+ docked, and…