Is using 12 digits on everything you export as an OBJ a bad thing? Learning is fundamental. [ QUOTE ] And learning is half the battle-G.I.Joe [/ QUOTE ]
Armature completely disappeared in object and pose modes, I didn't hide it, it's not because of viewport overlays, they are still there , animated, but not visible or selectable in obj and pose modes.. What did I hit?
As I import the character from zbrush to marvelous designer as a .Obj, it starts loading the character and freezes at 90% and crashes if toggled on the other tab or window. Does anyone know how to fix it?