Another weapon. .500 S&W Magnum with a red dot sight attachment. 1024x1024maps for Magnum, 2578 tris 512x256 maps for rail, 484 tris 512x512 maps for red dot, 752 tris
It's rather difficult to tell how to help with your textures without seeing the texture sheets. Generally to maximize texture space it is best to make things as symmetrical as possible. Areas that also don't have intricate details can be reduced in size in order to give more space to other areas, nobody cares if some…
Yeah I'm thinking the 'quad core' is hyperbolic. The 470GTX and 6870 HD both are 4 years old and that's about the time when the Core 2 Duo slowly became because of the i5 series. And quads from that era get beat by duals from this year quite easily. I generally look at http://www.cpubenchmark.net/cpu_list.php for…
Do you want to be an environment artist? If so - make an environment! Otherwise, just call your self 3D artist or Prop Artist. Your thumbnails aren't properly aligned. They also could have a bit better composition, mostly trying to get it as informative as possible. For guns, have the entire thing in the frame. Maybe you…
Thanks man, appreciate it. Some extra links: [ame="https://www.amazon.com/gp/product/0470450266/ref=pd_lpo_k2_dp_sr_3/187-5192075-7578023?pf_rd_m=ATVPDKIKX0DER&pf_rd_s=lpo-top-stripe-1&pf_rd_r=00HV1NZ6N75QY97B1JX9&pf_rd_t=201&pf_rd_p=1278548962&pf_rd_i=006076015X"]Amazon.com: ZBrush Digital Sculpting Human Anatomy…
Read through this thread, should give you the info you need, also make sure to grab thing Greg Brown posted. http://community.thefoundry.co.uk/discussion/topic.aspx?f=32&t=75787&page=0
That sounds like a pretty good compromise to me. The 3D card you got is actually pretty beefy. You could have probably made do with a GTX 750. But that 960 will probably do you proud. The important thing is that you bumped up to above a GTX 600. Now you will have access to Shadow Play, a really great video-capture…
Here's a thread about mirroring from a while back. http://www.polycount.com/forum/showthread.php?t=75993 Maybe someone has a better solution nowadays. EDIT: And some more posts about mirroring in UDK on this page.
Thanks for the super detailed advice AnthonyAnimation. Yea as a junior there's a huge amount of things I need'a properly learn! Lemme go threw your advice and make sure I properly understood it. I should kill allot more of the action's frames even further and try to recognize and accentuate the points that say "I just…
Not really holes, i was thinking more of rice paper thingy on the window. I had an extrusion tho, on lod0 but i had to squeeze that for the 600 tris limit (im actually at 598 D: ). Note that valve model is 754 tris, unfair ! But yeah i'd like particles emission, so i don't really know what to do. Looks like i can't export…