Hi folks. I have begun with a new project and I have set my self up to reach two goals with this one. 1# improve on my environment skills. 2# focus on using the Unreal engine for this project. The style that I am aiming for will be of stylized approach. These are roughly made blockout models and I also did a quick light…
Here's a race for a fantasy game (hobby project) I am currently working on together with a small group...I intend to create some different variants of the face and the skin/hair/eye color...and there will be at least one forth type of clothing, a black armor...C&C greatly appreciated... between 9k and 11k triangles, 2k…
Hello,long time no post here on PC,but I would appreciate some feedback. So im trying to pull myself out of my comfort zone and expand my abilities as an artist. So over a weekend i tried to design,model and texture a character. My goal is to be able to put character artist on my CV as a skillset,but I probably have a long…
I was wondering if any of the multitudes of incredibly knowledgeable individuals on Polycount would know how to get characters and scenes to have that cell shaded look specific to the Final Fantasy Tactics game for PSP. Not the new one but the remake, they made all new cinematics and I was wondering how they got the lines…
Even Amundsen on CG CUP. TEGN: Oxealots - Patreon Assignment Even — a real star in the CG world. He creates incredible fantasy characters that collect thousands of likes on ArtStation and Instagram. Our speaker has creative works under his belt for the world-famous studios — Karakter, Ubisoft, Blizzard, Riot, Axis…
Decided it was time to learn blender, using this concept and apart from a few bugs in blender its mostly been a fun project. 1st detail pass is done. In unreal 4 now textures are placeholders and props are just there to see if my model fits ( taken from advamced village set) Next up fix some errors, bash out next variation…
Hi, I would like to share with you my recent personal project I am working on. There's still a lot to improve and add details like stitches and more decorations on some armour parts. The armour will be fully customized, something like Diablo series where the main character wearing pants and can wear whatever he find on his…
Hi all, this is my first post, and it's also my first work in CryEngine, I'm looking to have this more developed and post some more works on here, hopefully to get some feedback as well. I'm working from this scene to then work on a whole town level, and some interiors for a player to start at. For now I'll be moving on to…
Hello All. This is my first post here. This sword was an opportunity to test out some of the Substance Painter techniques I have been learning over the last few weeks. I have rendered in Marmoset Tool-bag. I hope you like it, feel free to put your comments and add a review, it would be very helpful for me to improve. For…
I'm building my portfolio at moment, and since all I've made have been anime and female related, I decided to finally make a male character. This is where I'm going to go with the character, a flashy guy in a suit, with a Final Fantasy styled face (without looking too androgynous). What I have so far: Since I'm not as…