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Re: substance painter pink color revert?
Reply by
poopipe
·
Apr 2020
·
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Adobe Substance
I don't quite understand why you're on a 2017 version. Check your texture set names are what they should be
Re: Maya Scripting Problem
Reply by
Axi5
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Jan 2018
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Technical Talk
http://help.autodesk.com/view/MAYAUL/2017/ENU// form(f) Form (open = 0, closed = 1, periodic = 2)
Re: 3DS Max hitching when deselecting objects
Reply by
monster
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Jul 2016
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Technical Talk
At work we started having max 2017 crash with driver 368.39. We all rolled back to 362.xx.
Re: Render to Texture Normal Map Incorrect results (Not HP - LP Baking)
Reply by
Cobra8472
·
Sep 2016
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Technical Talk
Not enough! I'll give it another go. The curious thing is that Mental Ray exhibits the same issue in 3Ds Max 2017.
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Re: Deadpool (The Movie)
Reply by
moose
·
Feb 2016
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General Discussion
was a lot of fun! Loved all the cracks at Fox and X-Men :) /brace for DC's answer to Deadpool with Lobo in 2017/2018
Re: Unity vs Unreal engine
Reply by
sacboi
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Jul 2018
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Technical Talk
A good pros & cons comparison between the two engines: https://www.slant.co/versus/1047/5128/~unity_vs_unreal-engine-4
Re: New Monitor
Reply by
Davision3D
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Oct 2007
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General Discussion
Thats my monitor http://www.benq.com/products/LCD/?product=1010 It was cheap for a 24 and it is also very good for playing.
Re: MODO shader baking problems?!
Reply by
WilliamVaughan
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Nov 2017
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Technical Talk
See if this video helps you: https://www.pixelfondue.com/blog/2017/8/27/exploding-a-mesh-for-normal-map-baking-in-modo?rq=bake
Re: Massive Entertainment, Sweden: Technical Animator - Rigging
Reply by
AlbinLundahl
·
Mar 2017
·
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Full time/Part time work
Updated original post 3/2/2017: - Updated link to new job description - Added link to our recently announced Avatar project
Re: Beacon - Sci-Fi Action Roguelike
Reply by
Gaurav Mathur
·
Mar 2016
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3D Art Showcase & Critiques
This looks phenomenal -- can't wait for 2017. I wish this was coming to the PS4! What tools are you guys using to create 3D art assets?
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