Given that your character is made largely of human components for the overall form, bone, and muscle structure, I would recommend an in-depth study of human anatomy. You have the basic landmarks there, you just need to really push your understanding of the forms surrounding these land marks. You can find a lot of free…
oh and by the way. This is how everything started. We saw this concept around christmas 2013. We immediately thought about how cool it would be to have a racing game with this kind of badass cars. So I started blocking something out that looked like it. artwork from station02:…
I hope you dont punch me xD jks Let us compare: http://www.centennialcollege.ca/Programs/ProgramOutline.aspx?Program=0103&Calendar=2011-2012 This is what I am taking right now. http://www.sheridanc.on.ca/Programs%20and%20Courses/Full-Time%20Programs/Programs%20A-Z%20Index/Bachelor%20of%20Applied%20Arts%20-%20Animation.aspx…
Its something you have to figure out what can you get away with. I've seen high quality almost film like projects that are realtime like this [ame=" https://www.youtube.com/watch?v=4No43o7zkDQ"]Forest animation HD 720p Cryengine real-time Bokeh depth-of-field - YouTube[/ame] I've seen rendered out shorts that were…
Some more news: http://www.develop-online.net/news/report-microsoft-announcing-mojang-acquisition-today/0197617 and http://www.develop-online.net/news/notch-to-receive-1-4bn-if-microsoft-buys-mojang/0197559
"oh look at my stupid fucking hand, lol anime poses" is what he says. shit fuck coloring, need to work on my coloring because I'm getting real sick of looking at the way I do it. cant sleep so I drew the idea I had for the contest (that I obviously will not complete. Maybe some other day for fun?) Squall from Dissidia 012…
http://www.idleworm.com/how/anm/01b/bball.shtml -A tutorial on spacing your keyframes. (Tip. While reading this tutorial, think of the bouncing ball as the root of your character- His pelvis) Spacing is important, and I think it really ties in with what you're after here. It goes hand in hand with timing. Learning about…
noniol: Go for it man! Even if I compare the first one to what I'm doing now I feel like I've come on a long way :D Can't wait to see where I am by #100 :D #014 [ame="https://www.youtube.com/watch?v=-ci0WmaFxJU"]http://www.youtube.com/watch?v=-ci0WmaFxJU[/ame]