So, I wanted to do a stylized/cartoon Boba Fett maybe in the vein of the Disney Infinity Boba Fett just I grabbed some images of basically looking at how other people had stylized the character and started with that as my jumping off point. I studied these and liked certain aspects of all of them so, then I began laying…
Here's something I made that might help. It's a bit stylized, but the idea might help you. Interactive demo: https://github.khronos.org/glTF-Sample-Viewer-Release/?model=https://raw.GithubUserContent.com/KhronosGroup/glTF-Sample-Assets/main/./Models/GlassBrokenWindow/glTF-Binary/GlassBrokenWindow.glb Some explanation, and…
Hi everyone! I decided to try to create a stylized scene based on the concept of Anastasia Kriukova. This is my full experience in ZBrush, which I want to complete. I would be very grateful if someone decides to comment on my steps. I hope that you will point out to me the errors and/or tell me what can be improved. I'll…
@braintrain yeah you absolutly right ! Thank you . I changed the position of his hand and now it fits much better :) For now I call him done ! I learned again a lot about stylized character art and I think I will create a lot more of stylized characters to improve my skills more and more :) thanks guys for your tips and…
im actually not sure what im going for.. i think i ended up just tending towards a semi-stylized look perhaps because i dont feel confident creating something realistic. im not really sure what answer to give but im aiming to just make it look like my reference picture, not sure whether you would consider that stylized or…
Yea there are various ways you can go about this. First question is, are you doing realistic card hair or stylized chunky hair? From there, you could easily google either "realistic card hair" or "stylized chunky hair" and get lots of tutorials on google. For realistic hair, that Tom Parker tutorial linked above is great…
Hello, Qdwach, how are you? I like the shapes and colors. I don't know how is your texturing workflow, but when i hear stylized environments, World of Warcraft style comes to my mind. One thing that I really love in WOW's style are the highlights on the edges. I think that less details on the stones would make the…
I wasn't saying to stray from the stylized but he still needs to know the anatomy of the ram in order to catch it stylized or more closer to real. Besides the concept artist spent a ton of time on the pillar but mostly showed some form for the ram so that he could explore with his sculpt. They want to see his sculpting…
I really enjoy the concepts you've picked out for this time around! The stylized prop doesn't seem quite as exciting as the others so I'd propose something with a slightly more interesting form, but I'll probably do the hard surface prop this go around so definitely disregard my suggest if anyone who plans to do the…
i will join this month's challenge to keep 2 projects going and have some change of scenery... I'm going for the stylized house! I am not going to bake any meshes, i'll just make some beveled meshes and use a stylized material to add the normal details ! I did the whitebox and currently i am building the meshes. Gonna…