The method you are considering would be really slow and difficult. I think the best method is to print both lists at the same time and then combine them. See below. ( --CREATE A DATA STRUCT struct gameObject ( name = "", positions = #(), rotations = #() ) --SAVE THE CURRENT SELECTION selObjects =…
Alright. First of all, thanks to both of you for answering my question so promptly. I have some updates. Yesterday night, minutes before falling exhausted onto my bed, I discovered what went south with my model: the "Crease" function added new edges to my model. What's odd is that the model didnt lose the UV mapping, which…