Sure. I'd be happy to do a little write up on it. I'll have to share most the credit with the source i learned it from though :) Was largely derived from an image i found in How you model dem shapes thread a while ago.
Derp, semi-long absence. Oh well. Going back to read Loomis. I always get impatient and skip around when going through stuff like Loomis, Bridgman, and Peck usually; going to try and go page to page this time.
Derp, I always check wiki to see which parts are available however they screwed something in there and it takes ages to come to actual page with hero bundles :V anyhow, polished her bit more. Love her color scheme so much!
Wow. Turns out I was just overthinking it. I had an alpha texture for transparency, and one of the edits I made to the alpha didn't save correctly. It's displaying exactly how it should for the screw up I just made. Derp.
Hey, I normally work in expert mode in maya but i love having ym attribute editor and channel box open on my second screen but in expert mode it closes them is there a way to allow other windows in expert mode? im sorry for the derp of a question but im hoping its an easy answer that someone can help me with
Hello,everyone! I'm dera, a full time freelance illustrator looking for jobs! I can draw mostly anything! let me know if you're interested you can see more of my work here or contact me derailustra@gmail.com thank you very much!
that script cant seem to find the dern pref file. its in the same dir! =\ **EDIT** Okay scratch that. Got it working, but the damn thing doesn't support exportation of DDS cubemaps! what gives? :( Not to mention you still can't open the DDS' themselves in PS5 :|
Forgot to post my son Derp the Frangler fish. Modeled by Belkun, animated by Maxofs2d, and concepted and textured by me. He was fun to texture with all the glowy bits from the liquid he's sitting in, really happy with how he turned out.
Derp... So what does that mean I should do to fix this? Do I turn the native vpr off? can I kill xrefs?? I'm not to far along, I could just make it again and start a fresh scene.
Ah got it, searching aroud on the net said no 90 deree angles for calculation. So I bevel the box once and am experimenting with hard/soft edges. Atm soft looks the best though it's creating some weird maps atm as such