Stumbled across a fix for this. Changing the import/export settings of the FBX plugin never did yield a workable solution. The easy fix was to change my MAX system units to centimeters. This workaround was described in the Autodesk FBX plugin documentation, under the Troubleshooting section:…
If you mount it to an Ergotron arm you can avoid hunching and position it for your comfort level. The larger 24HD/27HD's with their own built-in articulating stands are good for this too. I've been using Cintiqs for years and haven't experienced any eye strain, but a more custom position/angle might fix this for you.
Get great at drawing by following this 1 easy step: 1) DRAW! Pay attention to the dates of each post in this thread: To see how Algenpfleger goes from being a mediocre artist who drew nothing but anime, to a world class award winning Fantasy artist:…
Damn them some big titties. Lush improvement on the neck! Okay, so, first of all, your sternocleidomastoid is connecting to the clavical, not the sternum. They need to finish inbetween the clavicals (see above ref.) The bit that needs tlc right now is the eyes. Take this with a pinch of salt because i am TERRIBLE at paint…
Hi there, monster. I apologize that I didn't get back to you earlier. I am very grateful that you were able to reply so quickly. To be honest, I was not expecting a full script. I cannot thank you enough! I really appreciate this! I just felt a big weight slide off my shoulders. You are definitely fluent in your…
One way to do this is to convert your normal (used to sample the cubemap) to polar coords, rotate as desired, then convert back to normal coords. Heres some C# code i wrote a while ago. Its not optimized and Im not sure if you want the "xAngle -= 90.0f;" line.static public Vector3 ToAngles(Vector3 normal) { float yAngle =…