This may or may not help, but I've had problems with the neck and head keys when there is a head target value without a head target object defined. Try selecting all the neck keys and making sure the value is set to zero.
I'm trying to use Zbrush 3.0 to create facial morph targets in max 9. After bringing in my target from Zbrush(exported as an OBJ) and setting up the morpher with the orignal model, when I scrub the morph value, the face on the original model deforms as desired. However it (the whole model) also translates up. I tried to…
Maya question: When using Transfer Maps, under "advanced options" there are three options for search method: Closest to Envelope Search for target meshes outside the envelope. Inside Envelope then Outside Envelope Search inside and outside the envelope for target meshes. Inside Envelope Only Search only inside the boundary…