I am looking for a remote job in the 3d environment position or similar, specializing in stylized/handplant. Portfolio: https://www.artstation.com/hinoa Email: tolmdan942@gmail.com Discord: flow2144
I realise this is might be a somewhat "it depends.." question, but in studios of varying sizes, what is the usual ratio of concept/2d artists to 3d artists?
Hi! I have experience working on some AAA game titles as well as some mobile projects. I love to create cool detailed props and atmospheric environments as well as getting to know new CG stuff. My linkedin My Artstation gamewarming@gmail.com
Hello Everyone! I am Hubert Corriveau, I am the Environment Director on Mankind Divided, and this is the Art Dump Thread for Mankind Divided. We worked hard on this game for the last 4 years, we are proud of our achievement and we hope you liked the end result in the game. In this thread we hope to post a bit of…
CORE TEAM Adrian Cota - Lead Environment Artist / Level Designer / Tech Art MJ Clemente - Character Artist / Environment Art / Foliage Art Diego Mota - Creature Artist / Creature Concept / Lighting Artist Sergio Santos - Tech Artist / Character Concept / Prop Art Wenlong Yu - FX Artist / Props / Environment Art FREELANCE…
We are looking for an experienced Lead Level Designer / Lead Concept Artist and Lead Prop Artist to join an international team working on a AAA Online RPG. Send Resume's and CV's and Examples of your work to jobs@massive.se and cc ryan.hawkins@massive.se. We also are looking for: Technical Artists VFX Artists Senior…