I'd suggest also having some images as guidelines for artists, since as always, polycounts vary wildly. Just like texel density, you can quickly judge polygon density by giving some context, like a wireframe shot of objects in a similar set of various sizes; like things you'd find in an auto body shop. It's easier to go…
Nissan Skyline -72 - The Red Baron. This was my submission for the Humster 3D Legendary Car Competition(http://humster3d.com/2014/12/10/legendary-car-competition-winners/). It didn´t win the big prizes but got the team choice award. I wanted to create my childhood dream car. I remember when I was about 7 I saw a poster…
Hi All, I'm the programmer of this project. We more or less stopped this indefinitely. However the art style was reused in our recent LudumDare game. This is a game creation competition on extremely short time 48 or 72 hours. So the game is not commercial quality because we only had three days to make. Check the game here.…
Hi Everyone! This is Hotel Conifornia, an absurd adventure created for Ludum dare 37 in 72 hours. I did all the visuals and would love to hear some comments and feedback about it. do you like it? do you hate it? how could I make it better? does it remind you of something? well whatever you guys wanna comment about. Here is…
Here are a couple of drawings from my class. These first two were done in about 7-10 minutes, and the third was done in about 20. All of the drawings are on 18x24. I laid out very few markings with a 2h then started with charcoal pencils. After the pencils I would use vine/willow charcoal to get even more depth and values.…
depends what country you are in. http://www.lizardlickamusements.com/pages/joysticks.shtml USA http://www.gremlinsolutions.co.uk/sanwa.php UK sanwa: http://shop.ebay.com/?_from=R40&_trksid=m38.l1313&_nkw=sanwa&_sacat=See-All-Categories if you're handr with tools and don't mind ripping up a few controllers, it can be a fun…
When I had a studio job it was 40-50 normal 60 crunch, crunch only lasted few weeks after which those who participated voluntarily got a week of paid vacation in exchange. When I did freelance it varied from no work to over 112 hours a week. I once went 72 hours with only one hour of sleep to get a job done... That wasn't…
LOL I guess I should hit my head into a wall now!.... Both of them? HOW? ..........................., After watching lots of tutorials from these key searches for 72 hours: * How to model a car with NURBS with 3DSMAX * How to create car in MODO * How to model a car NURBS Modo * Create CAR 3D MODEL GAME * NURBS vs Poly game…
Hi! I found Game Jams to be a good opportunity to learn and find new areas of interest/fun. One of my favorite jams is Ludum Dare. Doing compo, you have something like 72 hours something fitting the theme, from scratch. Switching to the Jam category expands timeframe, allows collaboration and use of existing resources. I…
renderhjs i think its working with 2009 if im not mistaken?I believe someone confirmed that in another forum somewhere.People have e-mailed the guy who made the script but without success and that why i ask around for some help. The script seems to work after i close all these things poping up,I also get a dialogue window…