What you need to be aware of is the concept of "object transformations". For instance, if you import a model into a 3d program and notice that it is opening as 10 times bigger than your reference character, you obviously want to scale it down but you also want to make sure to apply (also sometimes referred to as "reset")…
Umm, you realize the old Win 7 version no longer works in 8? There is a different attack using the registry, but it then adds a delay to your clicks. So its really not a solution. The original poster has every right to start a petition. Using facebook though seems very unorganized. I would suggest using that facebook page…
Sorry I didn't mean to ignore a couple ideas here. So here is my feedback on those. Using abs() wouldn't help because the scale and rotation are linked mathematically (in the transform). Just getting the positive scale values was never really the issue since it was the rotations that I needed. Reset XForm was my first step…
dark horizon is one of my favorites here. D_H now isn't it. i've watched that video when i was learning how to texture about a year ago. not sure how he goes about it. i noticed he painted in blend modes directly, that was fun to play with, and i adopted his use of swatches. what you describe is exactly how you would get…
Hi everyone! 👋 My girlfriend and I are both programmers and we’re starting a hobby project together — a 3D game made in Babylon.js. We're looking for a 3D artist/animator to join us as a core part of the team. We chose Babylon.js for specific reasons (performance, easy WebGL integration, lightweight), and we’re already…
Hey! These will look cool when finished. I think you've made your bevels on your first box too large. You're also missing key features, such as the box being made out of one mesh, and not being able to be opened. In the concept art, there is a view of the box open, and it would be cool as hell if your box could open up…
The cursor idea came from DC :) And yeah, it does open the possibility of full packs of them ... It's a fine line really : should they be packed for free as little bonus with a given set ... should they come in packages of 6 or 12 ... or should they be a standalone thing, as part of a chest opening scheme maybe ? ("open…
Some info about Epic's approach [they will post more detailed guide later AFAIK]: https://www.fxguide.com/featured/epics-unreal-engine-open-world-behind-the-scenes/ https://www.unrealengine.com/blog/creating-assets-for-open-world-demo https://www.unrealengine.com/blog/imperfection-for-perfection…
[ QUOTE ] The biggest thing I would say is be open and honest. [/ QUOTE ] I'd have to say that this can be a bit tricky. I've known people who were open and honest with people (without being a dickhead) who soon found themselves jobless. Sometimes circumstances are that your immediate superiors don't seem to have a good…
I feel this will be an excellent competition! Plenty of nice looking projects out there already, I especially enjoy the threads of Alex04se, WarrenM, Jellied Whales, Scampbell & Dawnson -- inspiring! I do not have much experience with environment art, but I still wish to make this one of the threads to watch. My Throne…