My friend has years of experience working in film, specifically animated TV shows. He's interested in learning the ins and outs of topology and normal mapping techniques for current or next gen character models for games. Just wondering if anyone knows some good high level tutorials (preferably video) that he can watch…
Yeah, Fiji is interesting. It feels more research-oriented compared to most production tools.That interactive training approach sounds closer to what’s actually needed, since it’s more about guiding region boundaries instead of relying purely on contrast or gradients. The tricky part is always making it consistent and fast…
Hey guys, I'm available again for new projects Work with maya, Zbrush, Substance Painter. get in touch! instagram.com/bakecg / https://www.artstation.com/bakecg few examples
So I posted this on Mapcore and we are already a few people. Crossposting this for more attention and more fellowers. Crashing at a bar/pub next saturday (december 12th) in frankfurt (main), germany at bout 19oo o'clock. there's some crytek and h_da folk around. post if you're in and if you've got an idea where you'd like…
alright . this is my first post here so hello everyone now let's talk about my problem which has been bugging me since 5 hours ago .. i'm watching a tutorial on creating hair cards and things were going smoothly till i reached the part when i had to convert my splines into geometry using a free script called simple pipe ..…
back in the ps2 era one of the things I did for vertex color shadows was use the view from the light or have camera that matches the light and cut shadow silhouettes of the objects into the ground and other objects. You could add another loop of edges along the transition to soften the shadow too so you don't have to make…
Lotet-- thanks man, yeah I will definitely be working that stuff out for sure. Still trying to find the color and shapes balance, which is what Add3r was just saying Add3r-- dude thanks man. yeah that helps quite a bit. I'm still trying to find the feel for all my colors and shapes.. trying to make the painted materials…
Hello, I own atm Wacom Intuos Pro. I do a lot of stuff in zBrush but as one of my friends is selling his Wacom Cintiq 21UX DTK-2100 2nd Gen i started to wonder is it worth getting. I never used similar device as Cintiq before. What do you think does it help to be more acurate (when drawing a line in zbrush) or what other…
This is more to get people pointed in the right direction. Hopefully someone finds it useful. So one cool thing about game art creation is that there can be specialized things that pop up. Those of you in dealing with Military sims and racing sims have dealt with this at some point in your life. Most tutorials on taking…
So lately I've been asking a lot questions about next gen. characters, and now I'm to the point where I need to take it a step further in hopes to learn everything I can about what it takes to make a great next gen character. For as long as I can remember I've always used 3Ds Max's bipeds to do all my skinning and…