More from a couple of days ago - making a rocky backdrop (the robot is not mine, he is the generic Unreal dude) and adding more details to the door surrounds
Current stage of the high poly, gonna move onto the retopo as the rest of the design will be just accessories. Starting on a robot leg, this will be visible where the hologram is disappearing.
Dav, I put the swizzle normalmap coordinates in the 3D viewer options. Is live on the current beta 3.10.0 if you wanna test it with that robot normalmap pls
Thanks gsokol!!! Digital painting is a wondrous medium. It bring me great pleasure to share the giant robot birds that patrol my mind. Thanks JarianPerez!