I don't even have the regular Dynamics menu, only the nDynamics. Upon further investigation I tried resetting the maya-folder in the My Documents folder, and it worked. There's something messing it up in the userPrefs.mel Seeing as how this file has been migrated from infinity versions of Maya and mine is like 2800 lines…
Not to be an ass, but kids should consider going to public schools rather than $30,000/year privates. Unless your family is rich, or you can absolutely guarantee that you'll get a job paying 130k immediately out of school, it probably just isn't worth the cost. Not a ton of sympathy here for the government bailing out…
Of course, i didn't feel like it because in this case i felt it alright to detail seeing as how it wasn't all too high poly in the first place. 1300 tri's for any fp model is ok in my book :thumbup: You know that's really odd, they're all sorted out in the viewport, i model in editable poly so booleaning like that without…
Team name: Gnomes^Nth Studios (Not registered or anything, just the name of the website) Project name: Imperiums Brief description: A sci-fi tick-based Browser based game with a simple graphical map in very, very early production. I've been mainly doing back end things like code to generate the map database, game database,…
Hi @EarthQuake, There is a little more too it, but I definitely narrowed it down to a multi-monitor issue. I was having frequent crashes without a traceable pattern - just crashed constantly for no apparent reason. I disabled my second monitor and haven't had a crash all day. And now the maximize viewport is working as…
@Rmunday thanks! i had a lot of work in motion graphics and animation for commercail agencies since - that 1st marine was my 1st attempt at using aseprite and hadn't animated in years at that point- but 4 years later now i got quite a lot more experience thankfully. about a breakdown - i thinik i'm doing the basic keyframe…
This way: rcMenu rcMapSize Your error is because of this: setGridSpacing25/2 You can't set the name of a variable or any control this way. Instead use somehing else. For example setGridSpacing12_5.
A 'polymesh' is just a standard polygon model defined by its vertex information. This is just a term to separate it from Primitive Meshes, which are parametric objects (shapes that are defined through math formulas, where you can change the parameters using sliders to change the result on the fly). There's nothing extra…
Sorry damn work keeps getting in the way! ha. Doing some tests and kinda got what I wanted working, tried the IF node, didnt get that working, possibly inputting things wrong? Not sure. So the issue I am having with the first image is that although the sand is fully covering up the stone tiles when it is blending and its…
Uh huh. Yet the cartoony sculpt you apparently did the day that you posted it. You said so yourself. If these are supposedly your first sculpts then why are you posting them? If you want critique, you should be posting work that is recent, or that you are currently working on. There's no point critiquing older work since…