Frequently asked questions: Q. Where do I load my diffuse map? A. Your diffuse map should be loaded into the albedo slot. Q. Where do I load my roughness map? A. Your roughness map should be loaded into the gloss map slot. If you're using a roughness map where white = most rough and black = most glossy, click the invert…
I have updated the tool today. It is no longer compatible with previous version so it's at version 2.0 now. I will make a short video giving overview of new features when I get a chance. It works more quickly now, shows realtime walkable faces, adds new presets and various other enhancements (you can now copy displacements…
hey guys! here's an update, probably the last one for this year. I've been busy re-doing all the body uvs(and some on the eyes too as i didnt have enough resolution on the eyelids) so that was quite painful process as my mesh on zbrush kept exploding. once i got that out of the way, i textured her full body and now im…
Hi All, I know it has been way too long since my last update, but I just haven't had as much time as I would like to work on this guy. Anyways here is the texture update. All texture work is hand painted, but in all honesty texturing is probably my weakest area. Still no alpha as the real-time shader I'm using doesn't have…
What kind of physics? For gameplay related things like player movement I think its usually done by each player submitting their position and velocity at set intervals, and maybe also when the player changes current movement keys pressed. The server would then send that info to all the other players and they would update…
EDIT: updated roughness in the source file and the bottom image. Hello everyone. I updated my headphones based on what Lt_Commander mentioned. After looking at other PBR assets, I chose white dirt so the scuffing derail has contrast to the black base color and stands out, even from far away. I'm not sure if I should…
Hey, I have played around a bit ...imported some meshes and at some point SB 4 crashed. Ever since it crashes whenever I create new substance or whenever 3d view loads. The crash error looks like this : I have checked and updated the video driver, tried restarting , reinstalling and removing the Relief files from the…
Things have been uneventful as I have been bogged down with work, and recently PAX! Which was F*cking awesome as every other year! Played Hawken and got an alpha key! So excited. Here is an update on the head for the sculpt! Will update with a body update probably later. Im having this weird Pitting problem as you can see!…
After toying around with both 3.5 updates. I'm finding the right-click menu to be pretty poor this time around. Not only when you right click, you have to sometimes do it twice to open it. But also it's not sensitive to know when you are "not" trying to rotate the view of your model. Aside from that, it's an update that…
@RoosterMap - Thanks very much :D @MrBear- Ya I've always loved the design of this place, so it was an easy choice @Jocose&MrBear- Yup I intend to do the distant silhouettes, but those may not show up until later updates Quick update on where its at, still have to add a few things to the middle building but its getting…