Man, I loved this game. I really think this game could represent a pivotal moment in video game history. Maybe, it's just me, but I doubt it. I don't usually pay much attention to stories in games because they just usually don't warrant it. I loved the first Bioshock, but I really felt like this game took video game…
Don't want to turn this into a discussion just about the surrender option, but honestly, if you find yourself playing lots of extremely one sided games like that, you're probably really really deep in the trench. Sure there is always a game or two where this stuff happens, but I don't think that a surrender option would do…
It's good for a 3D artist to have an understanding of rigging an animation, mostly so you understand how those phases apply to your work, for instance where to place edge loops on your character's knee to give your rigger/animator good geometry to work with. At most studios, modeling/uving/texture work and…
right now symmetry is being used in a few places, mostly hammers and trigger guards with one exception (due to an asymmetrical bolt) the thing with pistols is that theyre usually asymmetrical in that the slide will have an ejection port clearly on one side and usually the frame will have a safety and a mag release on one…
I've found the ZRemesher from ZBrush to be the most reliable solution so far. 4R7 works fine for me. For hard surface, I've heard 3DCoat has autopo for hard surface. Don't know how it compares though. MODO has had automatic retopology introduced in 10.2 and, so far, it didn't quite stack up against ZRemesher judging only…
Studio Max can import Inventor models perfectly. The import usually isn't water tight but good enough for normal map generation. Parametric modeling takes some getting used to but can be really powerful and fast if done correctly. Because you have to define everything it is usually possible to edit things at any time and…
Apparently that kind of tactic is called the shotgun approach. Girls usually figure that out and since it feels impersonal for them they usually ignore those mails. It would be different if they would find you very attractive though. That's one of the things I really don't like about dating sites. It comes down to looks…
Oh I see, you were going to do beauty shots of the high poly in UDK. Sorry, I didn't understand. Honestly, I can't say I've ever tried to put a multi-million tri mesh into a game engine, but there are usually upper limits on complexity. For instance, I believe that the Source engine limits you to 32767 vertices. As for…
PSP and DS have really different specs... "making it suitable for either a DS or PSP game." is like saying that you want to draw a 20x20px picture to print it at the same time on a stamp and on an A4 poster. (my english is not perfect, dunno if you understand what I mean) This model on a psp will look really cheap... PSP…
I don't know if that's quality RAM, but I heard OCZ is not as good as it once was. Vista label on RAM is more of gimmick since it is more dependent on the motherboard which will make it more compatible. RAM is really cheap now you could get 2X2 GB PC2-6400 which is slightly faster set for $115-$130. I think that RAM would…