Hey All! I made some progress today on Sakura. Here is what she looks like looks like so far. Tomorrow I will be going through and polishing up the forms in her armor to clean up the stretching and warped edges. Hope you enjoy and C&C welcomed!
Hey there, Finally found some time to boost that puppy up, so here's my latest update: Not sure about the tiny poison test tubes on her right hip though. I'm thinking about puting something with a more readable shape instead, any ideas? as usual, crits welcome :)
Hej folks. Thanks devingeesr. Now the turntables details are way more reduced & the baseshape unified. The sidespeakers now serve more of an aoe purpose; plus I added a wobbley thing up front which will be a forum logo in the end. :icon60: Also I tightened up & detailed most of her.
Hey! Reading from the your female marine page, "I plan to improve the textures and import it into Unreal Engine 3."I definitely agree with yo and the above posters. The textures are REALLY taking away from the extremely proficient high poly model. Her hands are too small too :P
Hey guys. I tried to make something more interesting on her hat... but meh, I'm trowing the towel for this char. Here are some more images (the last ones, I promise) rendered in Marmoset. Although I'm not so happy with the final result, I think I learned a lot with this model.
Hey there! As you've maybe noticed, I can only progress a bit here and there between other projects. But here is the new shot! I changed her arm and polished the painting a little bit everywhere. Also did the background, adding Kayle's abandoned sword, just after having been defeated .
HEy dude nice model you got here. some C&C + 1 on the magazine and there's something odd with her face, she looks scared but not really. and i think its a bit to shinny like plastic. and maybe the silencer of the gun could use some variation again like it cya
Hey guys! sorry about not posting much in the past few days, i got my topology to 30k tris and i made my uv's so far. im about to start baking stuff. Top left is hair uv's, top right is eyes and bottom right is her body.
hey dudes, I continued my work here http://www.polycount.com/forum/showthread.php?t=81109 thanks for the comments Bibendum, I pulled her arms out a bit, and I think the achilles tendons are off because of the perspective and angle of foot like you mentioned. :) thanks again dudes!
I eated' your cake already, its all my fault. But hey chin up someone thought enough of you to hire a smokin hot hooker to hide inside, I was surprised. I also told her I was you... so... yeah... sorry about that too. Happy Birthday!