Like the b/w painting with the robots, kind of reminds me of some of Mangnus Fallgren's illustrations for Mutant - one of Sweden's most famous RPGs. Keep it up :)
Hi! My main critique with the mesh is that some curved elements are low resolution (main tank, wheels) compared to others (chimney, pistons), resulting in a visibly facetted silhouette. I think the overall shading looks a tad too soft in places and shows some gradients. If you plan to rely on mesh-shading opposed to a…
What's /b/ gonna do? It's not your personal army. Nothing much we can do but promote the real mccoy to spread awareness against the misinforming fraud.
Looking good so far! But you should make her butt bigger, I think. Now it's too small for such a strong legs. And she will be more beautiful with it B)
if you're using the ALT+B background options for setting an image, you'll need to make sure they're all the same size and resolution, otherwise the scales won't match.
Added fill_modal.py and connect_merge_modal.py. Big thanks to @Stromberg90 for the code, I simply tweaked it to allow for a different use B) https://www.youtube.com/watch?v=txgVHaYdBmw&feature=youtu.be