This is why its hard to have a nuanced talk about these aspects when false equivalence fallacies are thrown around to negate any type of discussion in good faith to this topic. I always try to look at both sides of an issue and inform myself and rely solely on facts of what is going on, and discarding those facts is…
I'm working on recreating the Castle Caladan library from the 2021 Dune movie in UE5 as a portfolio piece, but I'm having some UV/texel density issues on one of the modular wall assets. Since I intend to use this in my portfolio, I really want to make sure that I'm using the proper technique here. Thanks in advance! --My…
Hi there! My name's Yemi, but I go by OraMagi on most online platforms. I'm heavily into creative writing, world-building and lore-writing so when I saw this contest go live, I jumped at the opportunity to put myself on Riot's radar! It's definitely somewhere I've wanted to work for the longest time and I can certainly see…
Update: The thing is I have a model and it’s going to be 3D printed. My main problem is that I need more detail to work. I needed the dynamesh because in a later stage I am going to separate it into different pieces in order to be 3d print ready. My error was that I didn't know that I could use boolean without the need of…
did you ever find a way to solve this issue. curious because i myself (years later) am struggling to find an answer to "MeshInsert Preview" not appearing at my mouse cursor when put in a macro.
Hey guys, I want to share with you the personal project I'm currently working on. My idea for this project is to create a stylized game ready character, kinda similar to the dwarf I did previously, but this time I want to expand in the complexity of the character, but not only that I plan on creating a small action scene…
In a nutshell, repetitive combat and a poor F2P business model. The combat is pretty fun, if a little button mashy. It just gets so repetitive so quickly. It's not even the "grinding" that I have a problem with here. Your first challenge is a jelly. The next is two jellys. The next is three jellys. After that is three…
before trying to solve a problem first i'd want to quantify the problem to see if it is a problem or not for games at this level i'm not sure that 450,000 angry redditors means anything, if that is even a real number to begin with and given the nature of the complaints and its close ties to the sort of culture war nonsense…
Yeah I was talking from game artist perspective. If you polarize your style to something weird you might limit your opportunities. Or maybe there's a studio that will hire you based solely on that. Someone more experienced with hiring process might provide more insight. As for angry birds I don't know if that's a good…