when the dangerous coastal duels commence there is one snailien that slides above all challengers! its sam "slaughtersand" cargo, one of the meanest combat crustaceans in the galaxy. he wields a cruel escargot fork that he uses to shred and stab his foes apart before eating their remains in a disgustingly foul victory…
It's a good start, though I wonder if you've got a goal for this piece. Since you're transitioning, I would suggest working off a piece of concept as it'll give you focus. At present it looks like you've sculpted a semi-photoreal rock with almost cartoony features, some definitely cartoon-like flowers and cartoon-like…
I'd be in if the brief is interesting enough & hand painted textures. :) Would posting our threads here be a good and ideal idea? Maybe a team up theme? Someone concepts the other models and they can both texture sort of deal, so we can get concept artists in on this idea, also we could probably throw in some environment…
One additional thing to try is to do some pixel art with a predefined palette. Ofcourse, with pixel art you use no blending at all, just the pencil tool at 100% opacity, which makes for an interesting challenge. Here's some I tried myself: This character was drawn using only colors from the Avatar Palace, which is a…
the thing about chess is it is extremely intuitive and easy to learn the rules. This moves like that, this moves like that, now try to take the king. Learning how to play is simple with very few barriers to new players, it's the interactions between pieces which creates the enormous depth. I strongly believe that…
This isn't your unearthly challenge is it? Because all entries must be displayed in real time. http://www.unearthlychallenge.com/2009/challenge/en_rules.php Yea it wasn't that way the first week or so of the contest. If you're going to use max you should probably pick up a copy of shaderfx, which you should do anyway since…
Looking for skilled 3d people who use 3dsMax v7.x+ and/or Photoshop for use in building models from concepts. These will then be rigged, textured and animated (by yourself if desired) and imported into the game, Dawn of War. Models usually range from standard units (3000-3500 polys) to unique ones (5-7k+ polys). Bipeds…
Hello Fellow Polycounters, I'm currently working as a 3D Artist on a game called "DETOUR", being developed by Sandswept Studios. Permission by the Project Lead has been granted to share some awesome truck themes, which are modeled by me and conceived by our super talented Concept Artist Jouste. These trucks are unlocked by…
Hey guys, I've been meaning to get this posted for a while, here's my submission from the Wild West Challenge Artstation held a few months ago. I wanted to go for a desert cave environment, wherein an old west shanty town has been constructed on the cave walls. I tried to make it look thrown together and precarious, but…
Latest piece: Skillset(s): 3D Character Artist/3D Artist/Generalist* 5+ years as a freelancer * 2 years in house lead artist * 11+ years total making game art! Previous Work: Iron Fish - Lead Artist - UE4 project, PC - http://www.ironfishgame.com/ Chieftains Challenge - Lead Artist, Art direction -…