Like Peanut said, there's some great stuff for free out there on youtube/tutorial sites. If you WERE going to pay for one, I think Digital Tutors is pretty good. Eat 3D and 3D Motive are great resources too. They're the only ones I really know of because I get access to them on my course.
The cement sculpting appears soft like mud or clay, lacking in sharp broken cement edges. Otherwise you've mostly nailed the tutor. Unfortunately, now you've executed both tutorials fairly well, and have set yourself up to make a really good, unique, follow-up to show the new skills you've learned. Good luck with that.
@Madness, Barbarian, Zombie I can use the programs just fine when following video tutorials from Digital-Tutors, but when it comes to actually creating things from my head I just can't do it. I used to be able to draw somewhat when I was a kid, but now I can't draw to save my life.
if you are going for uartsy.com you also might want to look in to digital tutors. Altho they may not be as good artists as others but they have more sort of online tutorials and resources. I did have a similar question regarding gnomon online. Is there any list of the artist we can follow to know how it turned out to be?…
Thank you guys ! I tryied some things and firstly I put box projecton and everything fixed. I thought that I pressed something that moved some gizmos or someting, because my symmetry modifier was off as well. I was working along digital tutors tutorial about modeling low poly model but i used mine.
To get a good grasp of the buttons and layouts in Maya, check out Digital Tutors. For 3ds max I think Eat3d has a good one. CGtuts has a nice collection for both and Gnomon is there once you understand the basics and you're looking to enhance your workflow. Also 3dmotive has a good highpoly tutorial from the preview I saw.
I guess he might be confused because your "art test" was a digital tutors tutorial, coppied down to the last vert by the looks of things http://www.digitaltutors.com/11/training.php?pid=355 sorry man, but I have to call troll on this one......member of polycount for three years and doesn't know how a forum works....love it…
Onrew Cholden has a tutorial on his site that covers normal mapping in Maya. Here is the link. Hope this helps. http://chrisholden.net/tutor/tutors.htm Flewda, I guess my work flow is very similar to yours. I avoid floating intrusions as well. Sometimes I just bake them to a plain and layer them in photoshop, or with…
most professionals have seen the tutorials and know you followed it step by step. there is nothing wrong with following a tutorial step by step as long as you understand why you are doing each step, but the work produced from it does not really show you understand. something you may want to try is following a tutorial but…
Alex Senechal's, zero to Pro story. "self-taught from a Digital Tutors account for 6 months on 250 dollars borrowed from my dad. I learned a majority of what I know from Polycount and tutorials online." :) Full story here - https://80.lv/articles/tiling-textures-in-game-environments/…