I'm not sure if this is what you are looking for but when you are in Edit poly mode, just select one edge and then just click the "Ring" or "Loop" button in the selection tab. If you want to do similar with faces, select about every 4th face, then the "Grow" button.
4th picture.. turn left 90 degrees and you're looking at my place. Nice pics. I enjoy the super processed filmy look. Pior mentioned the "Lomo" look. If you haven't checked it out it's worth reading about it and seeing some good examples.
looking forward to whatever you cook up. while i have never used 3/4ths of the tools in your toolset, the other 1/4 are so immensely helpful (auto viewport / base obj / hotkeyable span select / the various inner & outer selections) ..
Damn, I ment to reply to this sooner...Thanks for the help guys, it was totally the raycasting distance. The Max raycasting distance setting under Misc. was almost all the way down. I turned it up to about a 5th of the way up the bar and it worked perfectly. Thanks guys.
There are a couple restrictions with Marmoset Viewer and shadows: * Spot lights do not cast shadows in Viewer. * Viewer can only render shadows for up to 3 lights, the 4th light will not cast shadows. You can find the full list of supported features here: https://marmoset.co/support/?page=viewer#features
Got mentioned on Rock, Paper, Shotgun: http://www.rockpapershotgun.com/2012/08/11/kickstarter-katchup-11th-august-2012/#more-119502 Also made Lobster's List: [ame=" https://www.youtube.com/watch?v=P6dF207S9C0&t=2m27s"]2012 August 8th - Lobster's List for Kickstarter - YouTube[/ame]
yeah.. the thing is, as far as i know, there arn't any job offers "Prop Artist", i thought Environment Artist would fit the best. Or should i write sth. like "Environment and Prop Artist" or "3D Artist" ?? @Aigik: hmm .. you are right. i think i'll redo the screenshots.
[ame] http://www.youtube.com/watch?v=iTdI6RqCC54[/ame] So many good memories of me and my friends going to the backstage areas and finding different things to jump off of... @Karmageddon I always wanted to play that but never got around to it. Looks like a 6th console generation King of the Monsters.
Rather big jump of an update, been working hard to get something presentable for GDC as a prgress shot, the rest of the rooms will come but for now I've got this one decently put together Anything I hav ethe chance to change quickly would be awesome, time to go finish prepping for GDC
Finished this hand painted project on the 4th but forgot to drop it in here :) model Dev thread: http://polycount.com/discussion/198626/gorehowl-a-hand-painted-personal-take-on-the-hellscreams-fav-toy-low-poly-weapon#latest shots collected: https://www.artstation.com/zoltanh/albums/634108 thx for taking a look :)