Hi there, friendo! Ah, how to terminate those constricting edgeloops without fucking up the roundness of the cylinder. https://polycount.com/discussion/56014/how-the-f-do-i-model-this-reply-for-help-with-specific-shapes-post-attempt-before-asking/p161 That page has a lot of different solutions to what you're facing. They…
That's not bad at all for a first drawing. But now the purpose to me is not so clear, is it mainly to serve as ideaboard for your modeling&texturing or rather improving your drawing abilities? If it's ideas your after, then you might want to more deliberately express concepts and look critically at what elements you are…
I would double check with a doctor to see if those supplements are doing anything for you. What @Grimwolf pointed out is true, most are snake oil however some can be immensely helpful if you are deficient. For myself, I was having trouble focusing and very lethargic a couple of years ago, turns out I was anemic and iron…
There's plenty of off parts, but it is really hard to give a good crit with this screen shot. You'd get more out of this post if you could post a full body shot, and a non-smoothed version, or a smooth version with wires, not the proxy cage. Right off the bat I would say the nipples shouldn't be dead center of the breasts.…
My Husband and I went to DW this last Christmas, I agree with notman, the dining plan was awesome and so worth it. The thing about DW is how absolutely massive it is, I couldn't have prepared myself for the distance between parks. I would also never stay off property, considering it took us a good 30-45 minutes just to get…
Adam, well i'm 26 and will be 27 in june. I used to live a really healthy lifestyle. workout, drink lots of water, blah blah but since school started I have stopped going to the gym and began getting fat 5'11" 245-260lbs depending on what i eat for a few months. I tend to drink a lot of soda, energy drinks, basically stuff…
So here's whatca do. You can do this with with highly complex objects also, its pretty handy at transforming straight hallways into bends. The key is to use the grid to align the pieces not the pieces themselves. Build your pieces to the grid, snapping verts and edges as you go so everything is water tight, but separate…
You've got the basic down, now you need to learn to step up into more advance low poly techniques. It's not all about solid meshes, it's smoke and mirrors to trick the eye into believing it's seeing something more detailed that it is. Your character is very boxy a few reason: 1) you modeled everything as a box instead of a…
Good point. It's funny because just yesterday I was converting a very heavy scene asset with 45 different materials to a VrayProxy. It took hours just to attach all the different objects to a single mesh for the process. Each click of the attach button would hang the computer for about 10 mins!! Task manager had my 32gigs…