use render to texture to generate your AO maps the same as you do for generating your normal maps. just select complete map instead of normal. then overlay your AO maps generated over your diffuse in pshop and mess with brightness/contrast and opacity in the layer settings.
Seniors are generally more experienced; the same way standard artists have seniority over junior artists. There's no hard and fast rule as to what defines someone as 'senior'. Lead roles generally involve management of other artists - senior roles generally do not. Therein lies the key difference.
Hello! I’m currently looking for a mentor to help guide me in learning Blender over the summer. As part of a school requirement, I need someone who can check in with me at least once a month to look over the 3D models I’ve created, provide constructive feedback, and offer general guidance to help me improve. I already have…
So it's University Application season down under, and I thought I'd just ask for some advice before submitting my preferences. Reading through the material on this forum, the general consensus seems to be not to go to a University for an "Animation" or "Game Design" course, and instead hone and develop your skills through…
The solution is not to have generic gun models and other generic themes in your portfolio. It wouldn't matter if your portfolio was on artstation or not if it's so generic it blends into the others. I personally find arstation to be super useful - not just for seeing pretty art. There's lots of good "making of" and "how…
@brurpo My hack-ish idea was that you only generate it once somehow. You execute a script that sets a global variable if the sky texture has been generated or not. First time, it will generate it. For all other shaders, it won't, because the global value is now true. Really have no idea if this would work.
The Chinese Room is an award-winning game studio based in Brighton, but working remotely across the United Kingdom. We have just signed a development deal with a major publisher and are expanding our team for a next-generation console project, scheduled for release in summer 2015. We are looking for passionate, dedicated…
The movement for the original sprite is incredibly simple. Only the arms and legs rotate/roll from their pivots. However, elements from the Sonic Generations model will probably be incorporated to help modernise it. The diagram from Sonic Generations show how there are more joints that roll, which match the workings of a…
EQs technique is probably the easiest way of hand painting directly to a cube map. Susbtance designer has panorama generation tools that'll help with HDR generation and will distort images for you. And I can't recommend lys highly enough for converting between layouts and generating the convolved maps you'll need for…
the only problem I've had with a tablet pc is it's ok for 'general' sketching but the tablets swivel around until the keyboard is no longer accessible so it's not good for general photoshop work other then just general sketching IMO, I still have to hook up the wacom if I want to use the keyboard and shortcut keys, etc.