@mm Well I have my own 7 page long anatomy thread :P I started with http://img716.imageshack.us/img716/2585/anarh.png And after a few months im at http://img684.imageshack.us/img684/2769/sofarc.png That was really helpful ferg, but would I have time to improve my character art skills? And Im guessing prop artists are in…
Mesh group is 4. Working in 4k. Model is for the game Rust: http://i.imgur.com/L23PMeW.png Operating System Windows 10 Home 64-bit CPU Intel Core i7 4770K @ 3.50GHz Haswell 22nm Technology RAM 32,0GB Dual-Channel DDR3 @ 666MHz Motherboard ASUSTeK COMPUTER INC. MAXIMUS VI EXTREME (SOCKET 1150) Graphics CMC 22 W…
Regarding the Xeon: I only recommend the E3 1230v3 so often because it has the most bang for the buck if you don't need the integrated GPU and the ability to overclock your CPU. If you don't mind paying more than ~$270 I would go with the mainstream CPU 4770 or 4770K (the Xeon 1270v3 would be ~$30-60 more compared to the…
Was actually wondering this myself, except for cloth. Found this after a brief search, haven't had a chance to try any of it though. https://steamcommunity.com/app/273390/discussions/0/618463446166172769/
You may be hitting the max buffer size in the engine rather than hitting the default limit of 500 particles as Santewi is mentioning. See the link below for a fix. http://forums.epicgames.com/threads/761446-Max-Particle-emission-515?p=27905409&viewfull=1#post27905409
First image is 2772 x 4609 pixels, so the file size is 8.42 MB. 2nd image is 6548 x 3392 pixels, 11.68 MB. If you used a max resolution of 1920, the file sizes would be more manageable. Try downloading the images after you post them, you'll see.
Oh, I wasnt expecting a response so quick. Sys Info OS: Windows 7 Ultimate RAM: 16GB Type: x64 based PC Intel Core i7 2760QM 4 core Integrated Graphics : Intel HD Graphics 3000 (Is this possibly the problem?) Thanks for all your help!
Update 03: Changed some proportions (again) Making a chestpiece that's close to the concept has proven much more difficult than expected. In the meantime, I've updated the nose to get a better transition into the rest of the face. Her waist/chest still seemed a little too thin, so I adjusted the width to more "realistic"…