Hi Everyone!! We are excited to release this new DVD on 3ds Max 2011. Im sure many of you know the instructor (Michael McCarthy) and we would love a review or thoughts from those who have watched the video. Thanks for everyones support! More Info and a Video Sample Here: http://eat3d.com/3dsmax2011 In this DVD, Instructor…
Notes from Discord colleagues: is it supposed to be "realistic"? paint the hair on the scalp so it blends nicer add some white hair strands on the eyebrows eyeballs are too white pupil too big has that mass effect look consider maybe using textureXYZ or surface mimic for the facial details.. might be a bit late tho also…
@FULGORE - How would the fastest growing sector in the U.S. economy grow if you don't train new industry talent? and preferably debt free talent? do you not think it would cause the industry to rely on more outsourcing and growing talent elsewhere, maybe in a country with free education so the work force is able to put…
Hello friends ! I made a Rock Generator script for 3dsMax. I hope you like it : Rock Generator V2 2018 Script for 3dsMax Features: This script generates procedural random shaped rocks both low poly and highpoly. Lowpoly mesh matches too close to highpoly mesh so you can easily bake normal map from highpoly to lowpoly.…
I am actually using 3ds Max not motion builder. I simply used motion builder to get the mesh working with the mo cap data. This is the pipeline we got taught at University so i have just been doing that. In terms of blending i had a stand idle in each animation but i was hoping to have just 1 stand idle animation and…
Thanks for the advice everyone. This year has been awful for me. I'm 26, single, living at home with my parents and I can't get that elusive game job. Also, put on a ton of weight and overall, I've been pretty depressed. I'm going to animate an action shot complete with acting and camera cuts to add to my reel to give it…
Computron, I only have max2012 installed at work we are switching later in the year to 2014 so I don't have access to the changes that they've made. there probably is a way to rig up a button to isolate selection. According to the max2012 max script help doc I can do it, but that won't help 2013 or 2014 users if they…
Hi Danny, thanks for your help. Are you referring to on export from MD or on import into Maya? I'm using Maya 2018 and I'm checking the documentation and I find there's an option to set 'Units' to 'Automatic' but I can't find the 'Advanced Options' menu (seems to be a 2016 feature? I could also try exporting as .FBX from…
Cubemaps are a bigger pain to import in Unreal, you have to manually split and rotate all the faces, it's stupid work. Sorry to hear you can't get this working, it's for things like this I always have a 32bit version installed. You know last week even, when I opened a file created in some one else's Max 2010 64bit on my…