@VeKKat: Thank you! :D I worked on some outfit concepts last night after narrowing down what hairstyles I liked. There is no stand out winner for me, so I'll sit on it for a day or so and hopefully one of them pops out.
From reading the post the prelim is just to determine the theme we get to use, ie: evil,machines, ancient etc. Winner gets to pick 1st. I'm pretty sure the main event will still be handled by the domwar website. http://www.dominancewar.com/preliminaries/index.htm
I'm the Community Manager for Descent: Underground. We're having a Build-A-Bot contest to let the community build a bot boss for the game. The overall winner gets an AMD 290X card! Here's the info: http://descendentstudios.com/community/topic/1745-build-a-bot-contest-information-thread/
Convict was a winner. Other than that I wasnt so big on the other characters, I liked Grace's character well enough, but Brody's character just seemed to know EVERYTHING and the female was fairly bland. Big russian guy was fun and Trejo too.
Why would you join a mod that made you sign something, especially not being paid. It sound's like after being phase 2 winner they got cocky and tried to step it up a notch I suppose. Kind of a sad trombone moment.
nice breasts .. this is a winner edit: theres something about the eyebrows or eyes that bugs me. maybe the eye sockets are too deep? but the smoothshaded render looked good. perhaps its a bit too dark in the area around the eye? not totally wrong though.
Yeah, it's pretty disappointing to see it's the same old Halo, just in a different setting. Sadly, Bungie doesn't exactly have a lot of incentive to innovate, because they know anything Halo branded is a surefire winner, monetarily. At least the artwork looks great. :D
I was somewhat disappointed when, in the end of Max Payne 2, Also: spoilery Max Payne screenshot of awesome Maybe Max will die in MP3, like he should have at the end of MP2. But he best go down with the old smile of a winner.
with the latest service pack the results from mudbox should be cleaner... also if you lower the seeting for uniform and use a hard constrain in the center line... but its clear zbrush is the winner here...! the topo looks in some places like hand crafted... great job pixo...
Thanks for the kind words guys! I'm glad it helps! I have one commercial code I will be giving away here, Post why you love nDo2 and what you will be using it for :) I will randomly select the winner (using google random number picker)