That is indeed my repo. I use floating shelf all the time for my own projects. Unfortunately Maya had some incredibly breaking changes years ago and I stopped updating modular channel box. It was a long time ago so I don't recall much of the context. The repo is here though: https://github.com/Vaei/ModularChannelBox
pretty cool, a few suggestions, since im a game programmer myself. a) you should make the player ship spin a little when it goes left and right b) you are wasting that content with that view! you should have a special zoom through mode from afterburner view :) that would be cool. c) the enemy ship animation is a little…
I really like how this comes along! Your modelling is really impressive! Great work so far! As for the snow and vertex painting thing, I can tell you that realistic snow is (atleast for me when I tried it) really hard to achieve. For the vertex painting itself, I would try to blend your materials by heightmaps to get a way…
[ame] https://www.youtube.com/watch?v=STwsgRYFqLM[/ame] The Boston Herald caught up with the legendary Stan Lee this past weekend at Boston Comic-Con and asked him to weigh in on who would win in a fight between Batman and Superman. Superman, I think. Lee replied, before going into more detail. Hes indestructible, he…
I scriptet everything myself. even the character movement, rather than using Unity's built in fps/tps-movers I just put a character controller on katarina and then scripted the movement myself. that's why it kinda sucks :D the level is mine as well, well, it's a plane :) that has triggers some meters to each side that…