Bump for promoting my own channel ! http://www.twitch.tv/froyok I'm doing a lot of stuff : characters, programming, env Art and playing some games. For the moment I'm talking in French but if I see someone on my chat talking another language I will try to talk in English. :)
[ QUOTE ] Awesome. I advise you to eat more fibre, go jogging for 20 minutes every morning, and talk to more people in Real Life (tm). [/ QUOTE ] Make that 30 minutes and not only talk to more people in RL but stop talking to people via the internets, period.
Fantastic work, everyone! mvhaitsma, that spider tank... were you working with lico to make that happen? I hear it was a small group of guys that took it from being a stationary turret to a walking tank.
Hi everyone, I'm currently working on an aircraft weapon component (missile) in Maya 2012 with the intention of bringing into a somewhat dated engine that does not support normal or specular maps - only diffuse. I have some details such as normal mapped rivets along my model that I need to bake out into a light map. I…
@thomasp I tend to adjust and click with thumb and pointer finger, adjusting between one and the other when one gets uncomfortable. I use one of the newer intuos 2025 ones (huge fan of the button layout on the tablet itself) that have the pro pen 3 and the buttons there are a lot stiffer/harder to press than intuos 4 pen,…
actually, i have a question about the character before i comment about the scene. how tall is he? is it a mech that someone rides in, or is it like a walking robot that's as tall if not a little taller than a man?
why does the back of the turret appear angled in as it goes up ? it should be vertical ? the best reference is this though a tad pricey :( https://www.youtube.com/watch?v=PnWFCpiJBFI&ab_channel=PanzerPicture https://www.themodellingnews.com/2018/07/tmn-on-tour-bovington-tank-museum-tiger.html…
I caught some vids on youtube last night that placed a lot of blame on AAA greedy investors. It seems they cause huge delays in approvals costing a veritable fortune, cause too much interference with art direction. Not being gamers the direction is often unwarranted or incorrect. There was even talk of huge budgets…
I know i'm really straight to the point and the way i talk do disturb sometime. As i'm the person who pay the dev of Keyhydra and lead it i will not be hable to change the way i talk and think [sorry]. I really listen to all comments. And when i tell that we do have a solution we do have one. And when i tell that we do…
People: Tim Simpson (Pixelmasher) - those vlogs you made for the ArtStation Challenge were great. Josh Lynch - His Substance Designer Mentorship, leading to the Mentorship Collective with several artists. This is a neat idea altogether. Javier Perez - Substance Designer. Did a talk at Gnomon. A judge on one of the…