I've created this skew map from an exported wireframe, only took a minute or two to make. Is it possible to use this in Toolbag? Or is hand painting it the only option?
Hi Everyone! Just for fun and practice.. a break from the usual stuff. Original design is from Creaturebox. This character is a real-time render in Marmoset Toolbag 2.
I found some time beetween commission works, and Resumed the work on this guy, starting the texturing process, for after send all to Marmoset Toolbag 2
Hi Comments and critics is welcome....how can I improve it. Made in Maya 2012. thanks guys Render in Marmoset toolbag The highPoly The texturemaps (scaled 100%)
Hi Got problem with displaying my opacity texture in the viewer. It works properly in Toolbag renders and the viewport, also its working in sketchfab but somehow viewer not showing it.